Jump to content

codemonkey85

Innovator
  • Posts

    1157
  • Joined

  • Last visited

  • Days Won

    11

codemonkey85 last won the day on November 3

codemonkey85 had the most liked content!

Reputation

30 Excellent

About codemonkey85

  • Birthday 12/18/1985

Recent Profile Visitors

32186 profile views
  1. Ah, it turns out there was a bug affecting that. It will be fixed shortly.
  2. @Eric24980 No sweat. I don't know why it didn't work on your device but there was no issue with the site itself. @PkmnHack There is already a feature to do that.
  3. @Eric24980 Can you provide the text or a screenshot of the error? The site is up and accessible.
  4. I haven't added that feature yet, but I will add it to my to-do list!
  5. @svortex @superjigme Can both of you PM me copies of the files you're trying to load?
  6. @svortex Is there any error message on the screen? EDIT: I'm adding some error handling around loading the save - hopefully that will help pinpoint the issue.
  7. WebAssembly is supported on iOS 11 and later. I'm not sure why an iPhone capable of running iOS 15 would have difficulty. Unfortunately I don't have any way to test such a device myself. EDIT: I may have discovered the problem. It could be related to WASM SIMD support: https://github.com/dotnet/runtime/issues/94231#issuecomment-1791714990. Apparently support was added for Safari 16+. @svortex If you wouldn't mind helping me test a fix, I think I can simply disable SIMD so the compatibility margin will be wider.
  8. To make a long story short, I did it to fix a bug with the way Abilities were being set, or rather not set, for some games. I plan to reenable setting any Ability for the games that actually support doing that.
  9. @ZeroDSJ what browsers have you tried? It definitely works in Safari. ScreenRecording_10-12-2024 12-03-40_1.mp4
  10. @ZeroDSJ It appears to be working. What happens when you try to load the app? Screenshots / details are helpful.
  11. I made some changes to the way the app is hosted. Looks like the www.pkmds.app subdomain isn't working, but the pkmds.app apex domain is. I'll work on a fix, but in the meantime you can still reach the app at pkmds.app. EDIT: both domains appear to be working correctly now.
  12. @Faye Fyuu there are issues tracking these suggestions: https://github.com/codemonkey85/PKMDS-Blazor/issues/24 https://github.com/codemonkey85/PKMDS-Blazor/issues/25 https://github.com/codemonkey85/PKMDS-Blazor/issues/49 Thank you for joining!
  13. Just FYI all, you can finally set your Pokémon to be shiny. Found some time and it turned out the PKHeX library made it way too easy. Enjoy! https://github.com/codemonkey85/PKMDS-Blazor/issues/33
  14. Just to be extra clear, this is a hobby project. I have a job and a family. Finding time to work on this is challenging.
  15. That shiny checkbox is read only. I think that’s the next thing I’m going to tackle though, because it seems to be the most popular request. As far as I can tell, this is just a visual bug, but I will look into it. Yes, this is the plan. But the change I made was to fix setting abilities in certain games, where it was previously broken.
×
×
  • Create New...