Jump to content

Bond697

Former Staff
  • Posts

    1358
  • Joined

  • Last visited

Posts posted by Bond697

  1. Ocassionally, I would receive Random Pokémon via GTS (Global Trade Station) via Deposit Pokémon, but I have not Deposit any Pokémon into the GTS (Global Trade Station).

    So far, I received a Lv.100 Elekid and a Lv.23 Shiny Rayquaza.

    It seems that the GTS (Global Trade Station) in Goldenrod City is acting like a Fake GTS or a Hyper GTS. My Nintendo DSi's IP and DNS Address are on Auto Obtain and I am using a Local Wi-Fi Connection.

    Any ideas on what is going on?

    It sounds like your DS' DNS settings aren't refreshing properly. I've never heard of that happening before, though. What should happen is that once you choose "auto-obtain" and save, it should reach out to your DHCP server and grab its info- that is IP, DNS, gateway, subnet, etc. Somehow the middle step there is missing, so you're connecting with your previous settings. If you have a bad signal I could see that happening if the DS can't communicate with the router/DHCP server. I'd wager that if you plug in all the info statically it won't happen again and then you could just change your DNS settings when you want to download from others.

  2. 33yiedh.png

    that should have failed (Home Town)

    I did mean the spaces after the name, they're marked as "trash bytes" in pokesav itself.

    also, i don't think that legal cross-references the poke with whether it can possibly be from a 3rd gen game or not- like, whether it's between 1 and 386. it might not be a bad thing to add in, though- a check against the national dex number to make sure it's 386 or below for 3rd gen stuff. i just tried it with some method 1 pokes that didn't exist in gen 3, and they passed as emerald pokes. i think it's more that it's a valid method 1 poke, good checksum, etc. which means that it could exist in emerald(right? emerald generates method 1 pokes, i think)

  3. I have no idea what the right values are, or if they're constant or follow a predictable pattern.

    they're constant in hgss, and i've only ever seen one set in plat too. in hgss i've bred thousands of eggs and all that i have checked have the same set of trash bytes, including the togepi from mr. pokemon on multiple games. after the last letter of the name is the standard \ffff, then(if the name is 5 letters) it goes: \1960\0211\0002\0000\4008, if the name is 6 letters, it goes \0211\0002\0000\4008 and so on until you hit 10 characters. this sequence has stayed exactly the same across my gold cart, a friend's silver cart, gold and silver on a flash cart, gold and silver in desmume, etc. and includes both the togepi egg like i mentioned before and the manaphy egg from ranger.

    i mean, it's not like it's a big deal. i stick to breeding anyway, so it's not like i would need it. i just thought it might be neat.

  4. i was just thinking, would you ever consider making pokegen auto-fill in the right trash bytes in the name for hatched pokes in d/p, pt, and hg/ss? like, if the poke is set as hatched, the right number of bytes could be auto-filled after the name with the right values?

  5. a. you shouldn't be using pokesav to do that.

    b. yes, .40c does have them- i just looked.

    c. i opened it in pokegen first, and it must auto-correct to today's date instead of leaving 0/0/2000. that's why i thought it was hatched before it was received. this is a good thing and another reason not to use pokesav.

    0/0/2000 can't exist, so it seems kind of dumb to have those boxes default to that and not 1/1/2000, which doesn't crash legal.exe and is at least a legitimate date.

  6. you can choose between 136-byte and 236-byte encrypted or normal pkm files in pokegen- or even save as a wondercard/mystery gift file. use that "save file as" dropdown box when you choose "save pokemon from tabs" to choose between them. if for some reason that choice isn't there, you may need tp upgrade pokegen. i just checked, i know it's there.

  7. it is crashing legal, but what do you mean by "fake date"? i see you have it set as hatching before it was even received, so i guess you mean that?. the thing is, i just experimented with this and i made a cubone and forretress pre-evo(can't recall the name) hatch 2 months before they were received, and legal didn't crash. if you made them with pokesav, maybe that's the problem? also, you need to get rid of the trash bytes around the trainer name and fix the ones around the poke's name. those aren't the right ones for a poke hatched in plat, i don't think.

    e: nope, i just set the same 2 with bad dates in pokesav, and it still didn't crash. must be something else with that pkm. it's weird, opening in pokesav and re-saving leaves the pkm broken, but opening and re-saving in pokegen seems to fix the pkm.

  8. if you're dead set on keeping the tyranitar female and serious, you need to change the speed iv to 10, or the special def to 23, or special atk to 23, or just use pokegen and find a spread you like yourself.

  9. You can't "make" the game hit the spread no matter what.

    Thanks, I was wondering about that. Is there anywhere I could possibly read up on this stuff? How/why certain sets of spreads are skipped, PID generation, what differentiates the different generation methods (1-9, un/restricted), how they work, etc? I've been looking on Google, and I've found a few interesting things, but I would be curious to know what else is out there on the topic(s).

×
×
  • Create New...