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MewTracker

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Posts posted by MewTracker

  1. v3.5.0

    Download: https://github.com/MewTracker/sv-research/releases/

    This release is a major rework of event support. Besides speed improvements (optimizations for events are currently on the same level as for the base game) and bug fixes there's a new concept introduced that requires a bit of explanation.

    As you know Pokémon encounters depend on your game version, story progression and seed. However during events one more factor comes into play called distribution or event group. Each den location (area + spawn point ID) are assigned to a group. Event-only encounters are assigned to those groups. It matters to which den you are injecting your seed.

    Let's use Garchomp and Sylveon event as an example:

    • Area 16, Spawn Point 2 will give you Sylveon only because it belongs to event group 1
    • Area 16, Spawn Point 5 will give you Garchomp only becase it belongs to event group 2

    RaidCalc allows event group selection for events that have more than one group.

    Quote

    Changes:

    • Fixed tera type checks for forced tera type encounters
    • Improved search speed for event encounters (over 100% faster)
    • Added Garchomp and Sylveon event
    • Added support for distribution/event groups

     

  2. v3.4.0

    Download: https://github.com/MewTracker/sv-research/releases/

    Quote

    Changes:

    • Added Valentine's Day event

    @Smol Cat I don't exactly understand what that bot would do exactly. What do you mean by "you sent the Pokémon of a den to a bot" and "checks the exact seed for the shiny". RaidCalc can find any seed you want based on rich set of search criteria but getting that Pokémon will require a hacked switch. Either you need to hack your console and inject a seed or someone else can do this and host a raid for you.

  3. v3.2.0

    Download: https://github.com/MewTracker/sv-research/releases/

    Quote
    • Added Greninja event
    • Added support for filtering by Pokémon form
      • For pre-evolutions that can evolve into different forms (Dunsparce, Tandemaus) you can choose rare or common form
      • Please don't ask about Three-Segment Form Dudunsparce as it cannot be obtained from raids (but you can obtain rare Dunsparce and evolve it)

    @Scottedontknow See previous pages of this topic for text guide.

  4. 18 hours ago, kunyan said:

    According to Serebi, the chance of obtaining a spicy Herba in a Dondozo 6* raid is 13.64%. However, when considering that there are 11619205 Dondozo 6* raid seeds that include a spicy Herba out of a total of 52428800 Dondozo raid seeds, isn't the chance actually 22%?

    To be honest I have no idea how numbers of Serebii were obtained. I looked up this raid and probability to get a spicy herba is 300/9900, that's around 3%. This is the probability of getting herba in a single roll. For 6* raids you get between 7 and 11 random rewards, so let's say average is 9.5 (disregaring sandwich boost and the fact that drop count distribution isn't exactly even). Chance you won't get a spicy herba is 100% - 3% = 97%. Chance we won't get a spicy herba in 9.5 rolls is 97% ^ 9.5 ~= 74.7%, so we gave 25.3% chance to get at least one. Considering simplifications made during this process I would say this theoretical value is close enough to your real life number.

    • Like 2
  5. 1 hour ago, kunyan said:

    Hello, Mew, do you know the item filter function work? When I flagged all 5 Herbas to TRUE for a Dondozo raid, I got about 350000 results(If I only flagg one of these Herbas it gives me less results, so I'm assuming flagging all 5 of them to TRUE gives the most results), and without the item filter on I got about 50000000 results. In these 50000000 results I found seeds that contain Herba mysticas that doesn't show up on those 350000 filtered results, Is there anything I did wrong that leads to this?

    For example, the seed 0000809A contains a salty Herba, But when I flagged the salty Herba to TRUE and aplly the filter, it won't show up as one of the results. 

     

    You mark all items you are interested in on your filter list. If raid drops any of those selected items, drop count for that raid is increased. "Min items sum" field decides minimum drop count to include on result list.

    For example let's use your seed 0000809A. Assume I checked all herbas on my filter list and "Min items sum" is 3. Raid drops one sweet and one salty herba, so drop count is 2. 2 >= 3 isn't satisfied so this seed will not be included in my results. However if I reduce the threshold to 2, 2 >= 2 is satisfied, so raid will appear on my list.

    • V-Wheeeeeel!!! 1
  6. 14 minutes ago, stef93 said:

    If it is suitable, I'm trying to generate a legal Indeedee with specific IVs in PkHex using this tool. I've come up with this seed for a 1-5 star raid: 00139EF9, which should result in an Indeedee with 0 Atk and 0 Speed. Is there any way to figure out what the accompanying height and weight is so it could pass the legality check?

    Not with RaidCalc. The core idea (at least for me) behind finding seeds is to inject them into the game, complete the raid and capture the Pokémon manually. This guarantees it's 100% legal, protecting you from possible bugs in tools such as PKHeX (less likely) and user errors (way more likely).

    This thread should help you if you want to generate Pokémon inside PKHeX. You can use RaidCalc for quick seed searches for the rarest species such as this Indeedee and TeraFinder plugin for generation:

  7. 2 hours ago, tzehner21 said:

    I made sure my time and date were correct. I have it synced to the internet. Could I send you my save file and see what the issue could be?

    Yeah, you can. That will be easier than trying to guess what's wrong. I checked on my version on violet (I took seed from your screenshot) and it does produce correct Cetitan.

    Quote

    2. Manually save the game

    3. Advance the in-game day (this can be done pressing the switch menu button and go to the date/time setting. You could either advance the day on your switch or just move back the time one min. Either works and you don't have to close out the game to do this)

    4. Return to game and you should see the outbreaks and raid spawns reset (verify by checking to see if you have a 6star on the map if not, advance the date another day), this has to happen to generate the new daily seed!

    5. Manually save and close the game out

    This day skip should not be necessary. Just save the game once, edit, restore on the same day.

    Quote

    Thanks my friend, I love this tool and it had helped me farm up the herbas I wanted! But I wanted to know is there a way to manipulate the seeds to change the reward drops? for example, in your tool, this seed: 51BD1719 is for a 5iv Vaporeon that drops 10 herbas (two of each). Is there a way I can alter the counts to be more of each?

    Already answered that. Nope. That requires a ROM hack or injecting fake event data (didn't test that yet and I wouldn't dare to host such raid ever).

  8. Hm, generally that's the correct process. Here are some potential pitfalls I could think of:

    • forgetting to export the save - "Save" button in Raid Editor DOES NOT save your changes to a file, you still need to go through File -> Export SAV to actually commit your changes
    • editing the wrong den - with 6* dens that should not be a problem though, as you should have only one active (or 2 if you have event data in your save file)
    • triggering the day skip - if you made your save e.g. yesterday but you are editing and loading it today, your game will instantly trigger a reroll for all dens when loading the save, effectively overwriting your changes, make sure that doesn't happen
  9. Quote

    Sorry guys, total n00b here. I believe someone asked earlier if someone could walk through step by step or make a video showing how to do this. I am somewhat tech savvy, but am having a hard time understanding how to get this to work. Thanks for the help, much appreciated!

    Yes, people have asked earlier and they got answers, see previous posts. It's a simple two step process, you search for the seed based on what you want and inject it via PKHeX (as described earlier). If you run into issues at any stage just let me know what's the problem.

  10. If by "fully customized" you mean defining species, rewards, etc. individually then you can't. This editor isn't able to do that because save edits cannot achieve that in general. Raids in SV are derived from a seed and a fixed set of tables present in game's files.

    If you want to:

    • create a ROM hack - you will have to modify those tables
    • encounter a specific Pokémon available in base game - you will need to find a correct seed and inject it using PKHeX, you can use RaidCalc to search for seeds that give specific Pokémon/rewards
  11. @CodysOutCruisin No idea about RaidCrawler question. Although I derived original rewards generation algorithm from it I've never actually used this software for its intended purpose.

    Quote

    i found a nice seed on on raidcalc, but not exactly sure how to get the seed into my game...

    Easiest way is PKHeX + any save manager (e.g. JKSV). Raid editor is on the "SAV" tab in PKHeX.

    Quote

    > your thread talks about manipulating the raid.. am i able to change whats in the raid and host it either locally, or with a close friend? example: a shiny eternatus raid..? or example 2: a normal wigglytuff raid where it drops like 10 herbas or maybe some unreleased items? is that possible? if so how? {dumb addon quetion}: if i figure out how to manipulate or "hack" raids, how likely is it that my console will get banned? my understanding is that piracy is the main way to get banned, and other cfw stuff is fine as long as its a legit copy of the game

    Raids are generated from those seeds to avoid such manipulations. Other console gets the seed and generates same species, rewards, etc. I'm not sure how game handles 7 star raids, so that might be something worth checking out. I didn't really have time to reverse engineer raids on a network level but it's something I'd like to do in the future. As things stand now, we cannot manipulate raid's "content".

    @El Basura Currently there's no support for event raids but it seems we'll be getting a lot of events, so I already planned to add that.

    • Like 1
  12. On 12/28/2022 at 2:18 PM, darkray79 said:

    Personally, I wouldn't bother editing tera raid Pokemon seeing how complicated it is but Indeedee F can only learn trick room through a specific tera raid. I went on the https://github.com/Manu098vm/Tera-Finder/ site but it was confusing to use. Do you have any advice about using the site? I want to make a shiny Indeedee F 0ivs in attack and speed.

    Can Trick Room be mirror herb to a female Indeedee?

    Thank you for reading.

    Too many conditions. Indeedee, female, shiny, 0IV atk and spe, Trick Room. Trick Room locks you to 5 star raids only. If you drop the shiny requirement you will get around 800 raid seeds. If you drop Trick Room condition, you can find exactly 2 seeds in 3 star raids. You can use RaidCalc to find them.

    Sadly Mirror Herb can be used to teach egg moves only and Trick Room is not an egg move.

  13. 1 minute ago, Rainbowdutches04 said:

    So if i choose a lower number a threads (something lower than 7), does that mean my computer will be able to get the seeds faster?

    The opposite is true. More threads doing the work -> faster results. Default setting should be the fastest in most cases.

    Quote

    Also what does the "unlocked" part of "Story Progress" mean?

    Check link from my previous post. You unlock different raid difficulties with story progression.

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