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  1. randomdice101

    randomdice101

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  2. boredcrow24

    boredcrow24

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Showing content with the highest reputation on 02/05/21 in all areas

  1. Hello everyone! I've been working on an Pokemon Mystery Dungeon: Explorers of Sky romhack called Exploration! It's about a Growlithe going into a dungeon to retrieve a lost item for a Job Request. It's pretty short, featuring 1 dungeon and a boss fight, but I hope you enjoy! It can be patched with xdelta and will work with NA, Xeno, and Pal roms. It also includes a button patch making the move selection system function like how it does in Gates/Super. Created with SkyTemple. Feel free to check out the Discord for it here. https://discord.gg/4e3X36f
    1 point
  2. Hey, I've been digging into the hall of fame data and I think I have a pretty good handle on JPN and NA offsets. can't test for KOR however sorry. What I can find online says the game stores 30 of these. I only tested up to 8 however. For JPN offsets, GSC use the exact same offsets, a repeating 136 byte chunk for each HoF clear. Pokemon are stored in 22 bytes. 0x32B0 will be the HoF clear number. Each subsequent clear will shift the older HoF clear 136 bytes down the line. 0x32B1 first pokemon's dex number 0x32B2-0x32B3 is the pokemon's trainer ID. trainer name is no
    1 point
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