Jump to content

Leaderboard

  1. ReignOfComputer

    ReignOfComputer

    Super Moderator


    • Points

      1

    • Posts

      1502


  2. Shady Guy Jose

    • Points

      1

    • Posts

      154


  3. pkman99

    pkman99

    Member


    • Points

      1

    • Posts

      94


  4. savememan

    savememan

    New Member


    • Points

      1

    • Posts

      0


Popular Content

Showing content with the highest reputation on 11/14/20 in Posts

  1. @Shady Guy Jose It worked! Loads in Pokemon "Green" (Blue) just fine. Thanks a lot, looks like the fix was pretty simple not sure how it got corrupted in the first place though
    1 point
  2. I opened your save file in PKHeX, exported it again, changed the extension to .sav for it to work on my emulator, and it loaded up as a Pokémon Red save. I saved it again in-game, and it works. I don't know if it'll work with your Green hack, but you can at least salvage the playthrough itself. Pokemon - Red Version (USA, Europe) (SGB Enhanced).sav
    1 point
  3. CB135C68 KSoniaSwordProgression // 0 = None Shown, 1 = Cobalion Shown, 2 = Terrakion Shown, 4 = Virizion Shown A097DE31 KKeldeoInOverworld // Bool1 = Spawned, Bool2 = Not Spawned 1895E693 KSpiritombInOverworld // Bool1 = Spawned, Bool2 = Not Spawned It appears that one can't just change KPlayersInteractedOnline to 32 and let Spritomb spawn, 1895E693 must be changed as well. Search terms: Spiritomb, Keldeo, KPlayersInteractedOnline
    1 point
  4. Last I checked the wrapper I’d provided was working on macOS Big Sur, I’ll retest this once I’ve reinstalled the current version on a 256GB SSD
    1 point
×
×
  • Create New...