A Shadow Posted June 19 Share Posted June 19 I am unsure if PkHaX mode is supported here, if not I apologize. I am using the latest PkHeX version in PkHaX mode with Emerald Kaizo to create a few shinies and change a few natures. It worked once but I can't get it to work again. There are no errors, I am able to load the save, make the changes and export the save with no issues but the changes don't appear in the game. I am 100% certain it is in Hax mode, I get that cute little message to behave on startup and the hacked stats tick box is there. Link to comment Share on other sites More sharing options...
Kaphotics Posted June 19 Share Posted June 19 "HaX" only unclamps some editors and allows disabling the recalculation of stats. If the emulator does not recognize changes, and your changes persist when reopening the save with the editor, then you didn't import your save back to the emulator correctly. Be sure to not be using save states when resuming your emulation session, as the emulator needs to read your saved data rather than continue from a previous snapshot. Link to comment Share on other sites More sharing options...
A Shadow Posted June 21 Author Share Posted June 21 (edited) On 6/19/2024 at 2:29 PM, Kaphotics said: "HaX" only unclamps some editors and allows disabling the recalculation of stats. If the emulator does not recognize changes, and your changes persist when reopening the save with the editor, then you didn't import your save back to the emulator correctly. Be sure to not be using save states when resuming your emulation session, as the emulator needs to read your saved data rather than continue from a previous snapshot. No, changes do not remain when the file is reopened in PkHaX and while I do use save states I click 'reset' under the 'emulator' menu to load my save data after using PkHaX but the changes do not appear in the game. (Sidenote: Hopefully I understood you correctly). Edited June 21 by A Shadow Link to comment Share on other sites More sharing options...
Kaphotics Posted June 21 Share Posted June 21 Verify that you're setting your changes to the spots you're intending, and that you're exporting your save file to the correct file location. PKHeX doesn't eat your changes and ignore them on export; data does not magically revert. Link to comment Share on other sites More sharing options...
A Shadow Posted Friday at 10:19 PM Author Share Posted Friday at 10:19 PM (edited) Alright, interesting, when I opened the file in PkHaX just now the changes I made still seem to be in place which I swear is new, but still not showing up in the game. I assume by "verify" you mean screenshots? And here is the folder where I have the game: In case you can't quite tell, it is the Breloom I am focusing on right now. This is the best I can offer. Even these shots can't definitively prove that it is not a save state shown so you're just gonna have to trust me. Edited Friday at 10:21 PM by A Shadow Link to comment Share on other sites More sharing options...
Kaphotics Posted Saturday at 02:17 AM Share Posted Saturday at 02:17 AM Date modified on your save file is an hour before your original post, yet you have save states with more recent timestamps (today). Be sure you are exporting your edited save file from PKHeX (date modified changes), and that the emulator is told to look at the edited save file (depends on the emulator). Link to comment Share on other sites More sharing options...
A Shadow Posted yesterday at 05:49 PM Author Share Posted yesterday at 05:49 PM On 6/21/2024 at 7:17 PM, Kaphotics said: Date modified on your save file is an hour before your original post, yet you have save states with more recent timestamps (today). Be sure you are exporting your edited save file from PKHeX (date modified changes), and that the emulator is told to look at the edited save file (depends on the emulator). So, it's not exporting even though I am hitting 'export save' in PkHaX and I don't load save states? How do I fix this and ensure the emulator is reading the edited save? Link to comment Share on other sites More sharing options...
Kaphotics Posted yesterday at 06:05 PM Share Posted yesterday at 06:05 PM If reopening the edited save in PKHeX shows your changes, then data doesn't magically revert. I don't know how every single emulator works. If you're not importing the edited save, then it won't use the updated data. Link to comment Share on other sites More sharing options...
A Shadow Posted 18 hours ago Author Share Posted 18 hours ago (edited) 5 hours ago, Kaphotics said: If reopening the edited save in PKHeX shows your changes, then data doesn't magically revert. I don't know how every single emulator works. If you're not importing the edited save, then it won't use the updated data. What? I keep telling you, I am exporting from PkHeX, what do you mean importing? Now PkHaX no longer shows my changes when I load the file. I tried to export it to a different folder, delete the original save data and then transfer the exported data to the game folder but while it shows the correct modification date, the changes still aren't being read by the game. Edited 18 hours ago by A Shadow Link to comment Share on other sites More sharing options...
Kaphotics Posted 14 hours ago Share Posted 14 hours ago Does an unedited save file (from the emulator) have valid checksums, via the SAV tab? If PKHeX remembers your changes, and the emulator reversed it, then that's not an issue with PKHeX. The emulator has to import your edited save file, oftentimes it will ignore it / keep it cached internally with a RAM snapshot for faster resuming. Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now