VictorV111 Posted April 1, 2020 Share Posted April 1, 2020 Hello! I use PKHex to make minor edits to Pokémon in Pokémon Soul Silver. (I just level them up, give them new moves to fill the dex faster.) Recently for no reason my saves get "rejected". Example: I have 3 low level Pichu. I use PKHex to make one Pikachu and one Raichu. I then export and overwrite the previous file. I open the game and have 3 Pichu. I open the save in PKHex and I have a Pichu, Pikachu and Raichu again. I've been doing this for a long time, and this is completely out of the blue. I tried saving that file on my computer -> opening up a new save game -> placing the file over the new save game file -> I still have 3 Pichu. How can I prevent that from happening? 1 Link to comment Share on other sites More sharing options...
theSLAYER Posted April 1, 2020 Share Posted April 1, 2020 Save twice in-game, then make edits on PKHeX, and import the battery file and give it a try. Link to comment Share on other sites More sharing options...
VictorV111 Posted April 1, 2020 Author Share Posted April 1, 2020 29 minutes ago, theSLAYER said: Save twice in-game, then make edits on PKHeX, and import the battery file and give it a try. I tried that too. I saved 5 times in a row and nothing... Link to comment Share on other sites More sharing options...
theSLAYER Posted April 1, 2020 Share Posted April 1, 2020 send your save over Link to comment Share on other sites More sharing options...
Chaostic Posted April 1, 2020 Share Posted April 1, 2020 If you use DeSmuME go to file>export backup memory, and then you edit that save with PKHeX. After that you go to file>import bakcup memory and you choose the file that you recently edited. Remember that the .nds and the .sav file need to have the same name except after the "." . Link to comment Share on other sites More sharing options...
VictorV111 Posted April 2, 2020 Author Share Posted April 2, 2020 Ok fixed it. I was just at the second Gym Badge, so I just started a new game, edited everything to be as close to before as possible and just ran through everyone to get back to that point. Link to comment Share on other sites More sharing options...
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