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  • 6 years later...
Posted

@Kaphotics Pinging as this is an older thread but relevant to my issue.

I am using ALM to generate a living dex and applying a batch code to all of them. ALM does not default to 200 AVs. PKHeX shows there is no issue with them after applying my batch code but when I load the save in the game it doesn't seem to read the AV stats and displays something weird. It's almost like it's writing the AVs as base? I looked through all the batch fields to see if there was something I was missing but I couldn't find anything obvious. Though I still could be missing something. Screenshots provided below as well as the batch code. 

Game: Let's Go, Pikachu
Version: 1.0.2

My batch code:
.Nature=Bashful
.IV_HP=31
.IV_ATK=31
.IV_DEF=31
.IV_SPA=31
.IV_SPD=31
.IV_SPE=31
.AV_HP=200
.AV_ATK=200
.AV_DEF=200
.AV_SPA=200
.AV_SPD=200
.AV_SPE=200
.HyperTrainFlags=0
.Moves=$suggest
.Stat_CP=$suggest
.CurrentFriendship=255

2025101223260300-94CAAF6C83EE682D358EB6183EEF7D28.jpg

2025101223260600-94CAAF6C83EE682D358EB6183EEF7D28.jpg

2025101223260800-94CAAF6C83EE682D358EB6183EEF7D28.jpg

Screenshot 2025-10-12 233217.png

Screenshot 2025-10-12 233220.png

Screenshot 2025-10-12 233224.png

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