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Posted

So you're trying to convert a BRSTM so that it can be used in an SDAT file?

If that's the case, you'd first want to convert the BRSTM file to a Wave file. VGMStream can do this.

Unfortunately, BRSTM files contain a variant of PCM (basically raw sound data), while most SDAT files contain trackers (basically a specific kind of midi file using their own samples instead of default instruments). The main Gen 4 Pokemon games are like this, so I don't think there is a good way to convert BRSTM for use in Gen 4 Pokemon games. There may be sites that can convert wave files and the like to midi, but I don't know how reliable they'd be, since I've never used them.

Here's some links that may be useful if you have a midi file you want to use in Gen 4 Pokemon games. They might contain dead links or images, but might point you in the right direction.

https://gbatemp.net/threads/nintendo-ds-music-hacking-looping-included-fully-explained.305204/

https://gbatemp.net/threads/converting-midi-to-sseq-and-interting-into-sdat.362681/

https://gbatemp.net/threads/ds-code-sseq-player-and-new-mid-to-sseq-converter.301382/

Posted

There's only one instance of there being streamed music in the DS Pokémon games and it's the B2/W2 title screen.

You'll have to use midis for anything else as mentioned above. I don't know if you could sample a whole song in PCM as people have done with the GBA games.

Posted
So you're trying to convert a BRSTM so that it can be used in an SDAT file?

If that's the case, you'd first want to convert the BRSTM file to a Wave file. VGMStream can do this.

Unfortunately, BRSTM files contain a variant of PCM (basically raw sound data), while most SDAT files contain trackers (basically a specific kind of midi file using their own samples instead of default instruments). The main Gen 4 Pokemon games are like this, so I don't think there is a good way to convert BRSTM for use in Gen 4 Pokemon games. There may be sites that can convert wave files and the like to midi, but I don't know how reliable they'd be, since I've never used them.

Here's some links that may be useful if you have a midi file you want to use in Gen 4 Pokemon games. They might contain dead links or images, but might point you in the right direction.

https://gbatemp.net/threads/nintendo-ds-music-hacking-looping-included-fully-explained.305204/

https://gbatemp.net/threads/converting-midi-to-sseq-and-interting-into-sdat.362681/

https://gbatemp.net/threads/ds-code-sseq-player-and-new-mid-to-sseq-converter.301382/

Oh thanks you! This seems to be what I was looking for! :D

There's only one instance of there being streamed music in the DS Pokémon games and it's the B2/W2 title screen.

You'll have to use midis for anything else as mentioned above. I don't know if you could sample a whole song in PCM as people have done with the GBA games.

Really? Interesting...

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