Chachythehuman Posted December 18, 2013 Posted December 18, 2013 How can I make an item exclusive to a determined pokemon? Like Deep sea tooth for Clamper or Lucky Punch for Chansey... I know the items code are into the a024.narc file, I tried to search a relation between the pokemon index number and the item hexagecimal but I cant find anything pls help
Kaphotics Posted December 18, 2013 Posted December 18, 2013 I don't follow. Are you talking about wild held item % chances? Because you can't make them have em 100% of the time without changing the ingame code.
Chachythehuman Posted December 18, 2013 Author Posted December 18, 2013 I don't follow.Are you talking about wild held item % chances? Because you can't make them have em 100% of the time without changing the ingame code. I mean, it effect only works on a certain Pokemon... Example: An item that speed up an pokemon but just working for Leavanny.... just like the Deep sea tooth that increases the Sp.Attack stat only for clamperl... is that possible?
Bond697 Posted December 18, 2013 Posted December 18, 2013 pretty sure those effects are hardcoded into the game.
Andibad Posted December 19, 2013 Posted December 19, 2013 items db and moves db data stored on narc format on directory folder, is only containing value data like id of effect, value for some effect, flag is for something, etc. Id effect is id only for calling a function/effect on ova/arm files or those effect are compiled into binary files on the game, or is already hardcoded into the game.
Chachythehuman Posted December 19, 2013 Author Posted December 19, 2013 Ok thanks for answers I think it is too much programming for a beeginer like me
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