aninymouse Posted January 11, 2011 Posted January 11, 2011 You know, like when they follow behind you. As of yet I have not heard of this being done before. Can you use CrystalTile2 for reinserting your custom sprite work? What's the location of this narc? Lots of possibilities based on http://projectpokemon.org/wiki/HGSS_File_System ... Also, instead of making a separate thread: is it possible to edit Pokemon names (like making the game call Forretress, "Pendra") in HGSS, even just partially?
Roihu Posted January 15, 2011 Posted January 15, 2011 I don't know anything about hex editting/narc, but wouldn't it be in OverWorld sprites?
aninymouse Posted January 16, 2011 Author Posted January 16, 2011 I have all the files extracted, I'm just not sure what programs I can use to combine the sprite files and palette files into one PNG image (and back again). PokeDSPic works for some of the images, but it's not programmed for the "following" sprites. Suffice to say, I'm pretty sure TheNewPokeText & CrystalTile2 are what I need to use, but I can't seem to figure out how to use either for the purposes I have in mind. In fact, I've yet to get TheNewPokeTextx to work without PPRE... I must be doing something wrong, since it always just gives me an error and closes when I try to make it do anything.
aninymouse Posted January 17, 2011 Author Posted January 17, 2011 Well, I found the offset for editing the HGSS pokemon overworld sprites with PokeTex. Once I edit the sprites, I should be able to track down the correct narc and replace it. One down! Now, how do you suppose you go about changing the names of Pokemon? Any ideas? It's a pretty difficult thing to google for since I can't think of a specific way to search for it. Just googling "Pokemon name hack," for instance, doesn't turn up anything. Honestly, I'm not sure I've ever heard of someone doing this in 4th gen... 3rd gen, all the time, sure.
Roihu Posted January 17, 2011 Posted January 17, 2011 I remember reading something about how an old version of PPRE could edit Trainer names while the new one can't. Could it be the same for Pokemon names?
aninymouse Posted January 18, 2011 Author Posted January 18, 2011 Maybe. I remember reading months ago that it was impossible, but that WAS months ago. Besides, I can't even seen to work thenewpoketext.
Roihu Posted January 18, 2011 Posted January 18, 2011 http://projectpokemon.org/forums/showthread.php?11095-PPRE-Trainer-Battle-Script In that tutorial, it seemed as though he could edit the name. I just got that impression. Maybe I'm wrong and he didn't edit the text, but thought he did. In the list, it certainly didn't change. So maybe I've just been getting a wrong impression.
aninymouse Posted January 18, 2011 Author Posted January 18, 2011 I could be mistaken, be he mentions changing the name of Trainers (which is possible), not Pokemon. See, basically I was toying with the idea of putting a few of the Gen 5 Pokemon into HGSS; a fairly daunting task for someone with as meager a skill level as I.
Roihu Posted January 18, 2011 Posted January 18, 2011 I remember reading something about how an old version of PPRE could edit Trainer names while the new one can't.Could it be the same for Pokemon names? In the version we have now, we can't change either Pokemon or Trainer names. However, since he mentions changing the name of Trainers, it could be possible that the older version allowed changing of Pokemon names, as well. I probably am wrong, but it's a possibility.
aninymouse Posted January 18, 2011 Author Posted January 18, 2011 In the version we have now, we can't change either Pokemon or Trainer names.However, since he mentions changing the name of Trainers, it could be possible that the older version allowed changing of Pokemon names, as well. I probably am wrong, but it's a possibility. No, changing Pokemon names was never a feature of PPRE. But thank you, just the same.
Roihu Posted January 19, 2011 Posted January 19, 2011 Oh, well. Can you summarize what Crystaltile2 does? I just want to know if I can use it.
aninymouse Posted January 19, 2011 Author Posted January 19, 2011 It has a built-in hex editor, file system import/export/compression/decompression, and of course, the tile editor.
pokedick Posted September 14, 2012 Posted September 14, 2012 the overworld sprites should be in a/0/5/8, all files are texture files, if you don't know how to edit it, i will publish a tutorial on youtube soon
Drayano Posted September 14, 2012 Posted September 14, 2012 thenewpoketext can definitely edit Pokémon names, but that's about all I can help with.
pokedick Posted September 23, 2012 Posted September 23, 2012 and the pokemon in-battle sprites are in pbr/pokegra. you need to open this with pokedspic dp
cristian0821 Posted July 21, 2013 Posted July 21, 2013 i want to edit pokemon names, but I don't know how. Can anyone help me?
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