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Unreleased/Beta PKM Gallery

This section lists various unreleased/beta Pokemon and Pokemon related files,
gathered from the various generations.

In most cases, the Pokemon here WILL NOT BE LEGAL. Use at your own risk.


Some of the images will bear an icon of the game, as this is the legend for what the various icons stand for:

Spoiler
red.png Pokémon Red green.png Pokémon Green blue.png Pokémon Blue
yellow.png Pokémon Yellow gold.png Pokémon Gold silver.png Pokémon Silver
crystal.png Pokémon Crystal runy.png Pokémon Ruby sapphire.png Pokémon Sapphire
emerald.png Pokémon Emerald fr2.png Pokémon FireRed lg2.png Pokémon LeafGreen
diamond.png Pokémon Diamond pearl.png Pokémon Pearl platinum.png Pokémon Platinum
hg.png Pokémon HeartGold ss.png Pokémon SoulSilver b.png Pokémon Black
w.png Pokémon White b2.png Pokémon Black2 w2.png Pokémon White2
x.png Pokémon X y.png Pokémon Y or.png Pokémon Omega Ruby
as.png Pokémon Alpha Sapphire s.png Pokémon Sun m.png Pokémon Moon
us.png Pokémon Ultra Sun um.png Pokémon Ultra Moon lgp.png Pokémon Let's Go Pikachu
lge.png Pokémon Let's Go Eevee sw2.png Pokémon Sword sh2.png Pokémon Shield
bd Pokémon Brilliant Diamond sp Pokémon Shining Pearl pla Pokémon Legends Arceus
Sl Pokémon Scarlet Vl Pokémon Violet    

 

102 files

  1. PK3: Battle XD Colosseum Debug Pokemon

    Like Pokemon Red/Blue and Stadium 1/2/3, Pokemon Colosseum and XD have debug trainers used to test many things like New Forms of Deoxys in XD or Pokeballs in Colosseum.
    Pokemon they used are well ... totally WTF but that's just for debug

    645 downloads

    0 comments

    Updated

  2. PK3: Colosseum Demo Pokemon

    Like XD Colosseum had a demo which you can find in May 2004 demo disc, unlike it there is nothing really interesting to get, but hey that's always a demo we can get in hand ...
    The files contain the 2 starters (Umbreon/Espeon) and 2 trainers Pokemon.
    Thanks @BlackShark for dumping them.

    456 downloads

    5 comments

    Updated

  3. PK3: Debug Pokemon Ruby Version

    Out there in the wild, exists a German Language Debugger's/Developer's Edition of Pokemon Ruby Version,
    which contains many debugging tools, including Mystery Event distribution subroutines.
    Using existing unmodified subroutines, a Tournament Unown can be transferred.

    Working on the data discovered by The Cutting Room Floor and GlitchCity Forums, and with @BlackShark's help,
    the remaining Pokemon could be transferred by doing modifications in order to activate the other subroutines,
    that contains the other hidden debugging Pokemon.

    Pokemon in this archive:
    Tournament Unown(s) Luvdisc Kyogre Egg & Hatched Kyogre Shroomish Egg & Hatched Shroomish Barboach Egg & Hatched Barboach 1/65535 chance Pikachu Egg
    The contributors for these are:
    @Deoxyz, @theSLAYER, @BlackShark, @HaxAras and @jojo12100

    [We will not distribute the Debug Ruby Rom, and it is against our rules to ask for it]
     
    Original Thread:

    1798 downloads

    4 comments

    Updated

  4. PK3: Emerald Debug Pokemon

    On May 18th, 2020, a Japanese debug version of Pokémon Emerald was leaked.
    Later on in that year, on September 8th, an English debug version was then leaked.
    This build is the same as the retail version of Pokémon Emerald in Japan, but with a large amount of debug features accessible + 5 Debug Pokémon inside (1 Treecko in party and 4 in box).

    The English build pretty much had the localized version of the same debug Pokémon found in the Japanese version.
     
    [We will not distribute the Debug ROMs, and it is against our rules to ask for it]

    4509 downloads

    0 comments

    Updated

  5. PK3: FRLG Debug Pokemon

    In the year 2020, a Japanese debug version of Pokémon FireRed and LeafGreen was leaked.
    It contained various debug functions, and with them, debug Pokémon can be found.
    Sub-routines previously found (that held Pokémon) were mainly: a Bulbasaur egg and a full box of Level 1 Rattata.
    (Important to note, that this Rattata that fills up every space you have is actually just a clone, so one copy is enough)

    Update: an English debug version was also leaked around a relatively close period to said original Japanese leak.
    From the debug menu at the title screen, the player was able to effectively load a predetermined save file,
    and such a save contains various Pokémon. However, it appears it was not properly localized, and the trainer name is actually in Japanese.
    The Japanese debug also has this feature, and Pokémon from within were subsequently added.
    [We will not distribute the Debug ROMs, and it is against our rules to ask for it]

    1311 downloads

    0 comments

    Updated

  6. PK3: Unobtainable Dummy Pokemon

    In Pokemon Ruby & Sapphire, FireRed & LeafGreen, and Emerald, contains various glitch Pokemon,
    that occupies the Gen III programmed index spaces of 252-276 (between Celebi and Treecko).
    All of their physical stats are exactly the same as the Pokemon Deoxys.
    Speculation is, the 25 slots originally contained fully formatted Pokemon, but was dummied out after.

    This Pokemon, ?, has the cry of Unown, and it's only ability is none (-------),
    it normally can only have the attack Tackle, and is incapable of learning any other moves.

    I accidentally came across this Pokemon, when I had too many AR codes active all at the same time,
    and managed to catch it, and have since hacked moves onto it.

    This Pokemon cannot be transferred up to Gen IV using Pal Park.

    (image courtesy of Bulbapedia)
     
    ? is a stable glitch Pokemon, and can be used normally in battle and normal game play.
     
    [extracted via A-save, theoretically may work with PKHeX]

    433 downloads

    1 comment

    Updated

  7. PK3: Unreleased AGATE & SOFO Celebi (ENG/ITA)

    The international version of the Ageto Celebi Event was translated and programmed into Pokemon Colosseum, but was never released to players.
    @HaxAras managed to use some codes and trickery to gain access to them.
     
    Statement regarding the event:
    Original Thread:
    Thanks to @SkyLink98 for the Italian SOFO Celebi.

    1851 downloads

    0 comments

    Updated

  8. PK3: Unreleased COLOS & ARENA Pikachu (ENG/ITA)

    The international version of the Colosseum Bonus Disc Pikachu was translated and programmed into Pokemon Colosseum, but was never released to players.
    @HaxAras managed to use some codes and trickery to gain access to the english events.
    Statement regarding the event:
    Original Thread:
    Thanks to @SkyLink98 for the Italian ARENA Pikachu.

    998 downloads

    0 comments

    Updated

  9. PK3: Unreleased Colosseum E-reader Pokemon

    Working on the initial discovery of @TheHeatedMo, using hacking and modifications,
    players became able to access the previously locked e-Reader Room of Pokemon Colosseum.

    From there, @Zerbe92 and @HaxAras managed to obtain the English versions of these Pokemon, using their Japanese E-reader cards and e-reader+ !
     
    Original Thread:
     

    2645 downloads

    0 comments

    Updated

  10. PK3: Unreleased Faraway Island Mew (European Languages)

    In Pokemon Emerald, contains a programmed event encounter with the Mythical Pokemon Mew.
    However, the key item that activates the event, Old Sea Map, was never released to players outside of Japan.

    This page hosts the Mew that is caught at Faraway Island.
    As an extra illegal bonus, it's caught with the Safari Ball, that cannot be obtained outside of the Safari Zone.
     
    Update:
    It is possible to reach Faraway Island in Non-English and Non-Japanese other European languaged games,
    using an elaborate usage of glitches, as explained by ChickasaurusGL below.

    It is unclear whether the non-Japanese Mew can be sent up via Pokemon Bank.
     
     

    1791 downloads

    0 comments

    Updated

  11. PK3: Unreleased METEOR Jirachi (ENG)

    After disassembling the code of a multiboot gba rom discovered in Pokemon Colosseum Bonus Disc (US),
    @Bond697 found that it distributes an unreleased METEOR Jirachi,
    that seems to be the translation/mirrored version of the ネガイボシ (Wishing Star) Jirachi.
     
    Original Thread describing the find from years ago:
     
     

    1361 downloads

    1 comment

    Updated

  12. PK3: Unreleased MYSTRY Mew and Hall of Fame entries

    This gift was distributed in Toys "R" Us stores across the United States, distributed to commemorate the release of M08: Lucario and the Mystery of Mew.
    It has been determined that 430 MYSTRY MEWs existed, though only 426 was used, and 4 were not available.
    This extra 4 was created due to how the distribution procedure (when transferring to the save used by TRU) has to create 5 Mew at a time.
    However, as the save maxed out on capacity, 4 MEWs, and 1 starter, was traded away.
    This page holds the 4 MYSTRY MEW that were unavailable to players.
     
    Additionally, besides the standard in-game trade Farfetch'd, every Pokémon found in the Hall of Fame of the MYSTRY Mew save has been dutifully recreated and added to here.
    Recreation is based on PID, which can be used to infer the Pokémon's Nature, IVs, and even encounter slot.
    Based on the data, besides Blastoise, based on encounter slot data derived from their PID,
    it appears that the level shown in the Hall of Fame entries is the level they were caught at, meaning they weren't even leveled up.
    Their likely use, was to be placeholder fodder, to take the brunt of attacks, while the player revives their Blastoise.
     
    Read more here about the 430 Mew here:
     

    3149 downloads

    0 comments

    Updated

  13. PK3: XD Demo Pokemon

    These files are the 2 starters you got from XD Demo, the 3 shadow pokemon you snatch and a random Zubat from the first trainer.
    Not that you can shinyhunt the starters (ID/SID/IV random but Nature fixed).
    The demo can be found on the Multiboot Demo Disc of October 2005.

    1458 downloads

    0 comments

    Updated

  14. PK3: XD Purification Demo Shadow Loudred

    Back in the day there was a strange post in the glitchcity forum, claiming that a unobtainable Shadow Loudred briefly appears during the purification demo.
    It took us a year but we finally got in our hands. Other shadow entries (presumably from the same Purification Demo) has also been included.
     

    3711 downloads

    0 comments

    Updated

  15. PK3: XD Unobtainable Pokemon

    Scattered across the game in Pokemon XD: Gale of Darkness, there are Pokemon that are not obtainable,
    including Bonsly and Munchlax, that appears early, ahead of their generation.
    These Pokemon are obtained by @jojo12100, and this listing includes:
    Salamence in the game's opening Metagross in the game's opening Bingo's Bonsly Battle CD's Mew Beta Starter Jolteon Beta Starter Vaporeon Proto Geodude  
    Original Thread:

    3160 downloads

    13 comments

    Updated

  16. PK3/WC3: Unreleased Altering Cave Pokémon

    In Pokémon FireRed, LeafGreen & Emerald, lies a cave named the Altering Cave.
    At first glance, all it has are wild Zubat, which makes me people ask "why the heck does this cave even exist to begin with".
    As it turns out, there is more to this cave than it meets the eye.
    This cave was programmed to make use of special Mystery Gifts, that would allow the wild Pokémon species that appears to be altered.
    Sadly, this game feature never had an event to make use of it.

    Following it's initial release in Pokémon FireRed & LeafGreen, all the Pokémon that could have been caught from here,
    could also be encountered in the extended Safari Zone of Pokémon Emerald.
    (with the exception of Smeargle: it can be caught in Artisan cave in Battle Frontier)
    Despite these Pokémon all being available in Pokémon Emerald, it's not known why this cave was also included for it.
    This page hosts the Pokémon that can be encountered in an altered Altering Cave, as well as other means to get them to appear.
     
    New update!
    This page also holds a custom wonder card, that can be used to cycle through the encounters of Altering Cave, whenever you talk to the deliveryman!
    Take note: if you toss/remove the wonder card, the encounters in Altering Cave will be stuck at the last species encountered.
    Also note: FireRed/LeafGreen & Emerald have their own wonder cards. FRLG cannot use Emerald wonder card and vice versa.

    The encounters that get cycled are (and it wraps back to the start):
    Zubat, Mareep, Pineco, Houndour, Teddiursa, Aipom, Shuckle, Stantler, Smeargle.
    International
    Wonder Card
    (ENG FRE GER ITA SPA)
    Card is English language,
    but works on the
    languages listed.
    Japanese
    Wonder Card (Hint: You'll need the WC3TOOL to inject wonder cards into your save.)

    Also, PKHeX usage:
    Pokémon FireRed and LeafGreen: Event constant 36
    Pokémon Emerald: Event constant 62

    Cycling through 0 to 8 in the above given event constant, results in the rotation of the species that appears.

    Also, for cheat code usage:
    Pokémon FireRed and LeafGreen:
    Pokémon Emerald Codes:

    Credits to the Pokémon: @HaxAras
    Credits to codes: @BlackShark

    Original Post:

    11277 downloads

    7 comments

    Updated

  17. PK4 : Proto Japanese DP (Estimated Feb-Mar 2006 Build) Debug Pokemon

    In June 2019, a Japanese copy of a Debugging variant of Pokémon Diamond Version was found and subsequently dumped.
    In May 2020, the source code for Diamond and Pearl was found, and the game could be compiled, with the debug features intact.

    This post relates to the early build compiled from the 2020 leak.

    In the compiled version of the early build, it barely has 50 then new Pokémon developed at that time. This build is so early, that the index number for the then new Pokémon were all over the place, radically different from the final build people could purchase at retail stores.
    Found in this older version of Diamond and Pearl, were some debug Pokemon (12 in box, 3 in party and a debug Bulbasaur battle routine).
    However, probably because it was an early build, and it was very different from the final build, its PKM data structure turned out to be radically different.
    As a result, these Pokémon needed to be reconstructed in order to be transplanted into the final build.
    With that being said, this page hosts both the untouched version and the reconstructed (PKHeX compatible) version of the data.

    It is important to note that the beta sprites only applies to the beta games;
    Pokémon sprites are based on the game you're playing on, not the Pokémon file you use.
    As such, you will not get beta sprites to appear just by using these files.

    Note: It appears not every beta Pokémon in the artwork is available in this pack.

    While the battle look rather different (opponents are outlined in this build),
    it is believed that the beta sprites for Munchlax and Weavile at least originated from this earlier build.
    The beta sprites were seen in some of the pre-release clips.

     
    Many thanks to @BlackShark for his hard work on data decryption and @jojo12100 for his work on PKM structure.
     
    [We will not distribute the Debug ROM, and it is against our rules to ask for it]

    729 downloads

    0 comments

    Updated

  18. PK4: Diamond/Pearl Kiosk Demo Partner Pokemon

    A Pokemon Diamond and Pearl Demo exists, where it allowed players to bring their Nintendo DS to Kiosks,
    to temporarily download the game via Download Play, and have a trail run.
    Players randomly start as either the male or female playable characters and Diamond Version or Pearl Version.

    It is normally not possible to save in the demo, but if one manages to hack force their way to a place that forces saving, it'll cause an error.


    Thanks to @BlackShark's help, these Pokemon were located and extracted from the RAM.


    Original Thread:

    1267 downloads

    0 comments

    Updated

  19. PK4: Japanese Debug Pokémon Diamond Pokémon

    In June 2019, a Japanese copy of a Debugging variant of Pokémon Diamond Version was found and subsequently dumped.

    When pressing down Select on the start screen, a debug menu appears. If the player opts to proceed with the debug start, instead of the standard way to start a fresh game,
    the player will end up having 3 Pokémon in their party, namely: Infernape, Piplup and Finneon, all at Level 99.

    It appears that it may be possible to shiny hunt these entries.
    Special thanks to the @TheShadyRelapse for the speedy retrieval of these Pokémon.

    As usual, these files would be illegal and should not be transferred. Use at your own risk.
    [We will not distribute the Debug ROM, and it is against our rules to ask for it]

    1097 downloads

    1 comment

    Updated

  20. PK4: Platinum Debug Pokemon

    Around September 2020, the source code for Platinum was in the wild, and the game could be compiled, with the debug features intact.

    Debug start
    Debug menu on Title Screen (Select) > Debug Start
    The player will start the game in Jubilife City, with 6 starters, being Turtwig, Chimchar, Piplup, Lucario, Croagunk and Carnivine.

    Pal Park Entry 1
    Debug menu in-game (R + Start) > Tamada > Pokepark Data 1
    This first set has Charizard, Squirtle, Wartortle, Caterpie, Sandshrew, and Tentacool.
    Given these entries have a Set PID of 0, they cannot be shiny.
    Notably, the species encounter are same as the Diamond & Pearl Debug.
    Pal Park Entry 2
    Debug menu in-game (R + Start) > Tamada > Pokepark Data 2
    This second set has Bulbasaur, Beedrill, Clefairy, Sandshrew, Tauros, and Dragonair.
    Given these entries have a Set PID of 0, they cannot be shiny.
    Notably, the species encounter are same as the Diamond & Pearl Debug.
    Box of Slowpoke
    Debug menu in-game (R + Start) > Taya > Current Full
    This debug option fills the current box to the brim with Slowpoke, all clones.
    Since the TID and SID is set to 0, they cannot be shiny.

    Box of Slowbro
    Debug menu in-game (R + Start) > Taya > Box Full
    This box is full of Slowbro. There's 540 different Slowbro. Their PIDs are set, so they can't be shiny.

    3 Burmy in party
    Debug menu in-game (R + Start) > Tomoya > Test
    3 Burmy added to party. Their PIDs are set, so they can't be shiny.
    (this option is notably missing)

    Roaming Darkrai
    As previously reported, a Roaming Darkrai subroutine was found in the final build of the games.
    With the debug version of the game, one is capable of encountering it.
    Debug menu in-game (R + Start) > Saito > Roaming Pokémon > Location Change > Darkrai

    As usual, these files would be illegal and should not be transferred. Use at your own risk.
    [We will not distribute the Debug ROM, and it is against our rules to ask for it]

    470 downloads

    0 comments

    Submitted

  21. PK4: Proto Japanese DP (Aug 2006 Build) Debug Pokémon

    In June 2019, a Japanese copy of a Debugging variant of Pokémon Diamond Version was found and subsequently dumped.
    In May 2020, the source code for Diamond and Pearl was found, and the game could be compiled, with the debug features intact.

    This post relates to the 2019 leak.
    Debug start
    Debug menu on Title Screen (Select) > Debug Start
    The player will start the game in Jubilife City, with 3 starters, being Infernape, Piplup and Finneon.

    Pal Park Entry 1
    Debug menu in-game (R + Start) > Tamada > Pokepark Data 1
    This first set has Charizard, Squirtle, Wartortle, Caterpie, Sandshrew, and Tentacool.
    Given these entries have a Set PID of 0, they cannot be shiny.
    Pal Park Entry 2
    Debug menu in-game (R + Start) > Tamada > Pokepark Data 2
    This second set has Bulbasaur, Beedrill, Clefairy, Sandshrew, Tauros, and Dragonair.
    Given these entries have a Set PID of 0, they cannot be shiny.
    Box of Slowpoke
    Debug menu in-game (R + Start) > Taya > Current Full
    This debug option fills the current box to the brim with Slowpoke, all clones.
    Since the TID and SID is set to 0, they cannot be shiny.

    Box of Slowbro
    Debug menu in-game (R + Start) > Taya > Box Full
    This box is full of Slowbro. There's 540 different Slowbro. Their PIDs are set, so they can't be shiny.

    Test Burmy
    Debug menu in-game (R + Start) > Tomoya > Test
    3 Burmy added to party. Their PIDs are set, so they can't be shiny.

    Roaming Darkrai
    As previously reported, a Roaming Darkrai subroutine was found in the final build of the games.
    With the debug version of the game, one is capable of encountering it.
    Debug menu in-game (R + Start) > Saito > Roaming Pokémon > Location Change > Dark
    In the debug menu, Darkrai uses the beta name Dark.
     
    As usual, these files would be illegal and should not be transferred. Use at your own risk.
    [We will not distribute the Debug ROM, and it is against our rules to ask for it]
     
    Thanks to @BlackShark for the dump and @jojo12100 for the heads up, in regards to Slowpoke, Slowbro and Burmy.

    807 downloads

    0 comments

    Updated

  22. PK4: Unobtainable Head Smash Nosepass

    Programmed into Pokemon HeartGold & SoulSilver, Nosepass has the egg move Head Smash.
    Problem is, in Generation 4, no Pokemon in the Mineral Egg Group was able to learn Head Smash,
    so by extension, no one was able to pass along the move to Nosepass.

    When Generation 5 came along, the move was removed from Nosepass's inheritable move list.
    Despite having Aegislash being able to pass down the move in Generation 6,
    this move has yet to make it back into Nosepass's inheritable move list.
     
    This page hosts a Nosepass having the move Head Smash, obtained via Rage/Mimic Glitch,
    by getting Ditto to learn the move then passing it down, thanks to @jojo12100.

    338 downloads

    3 comments

    Updated

  23. PK4: Unobtainable Roaming Darkrai

    Programmed into Pokemon Diamond, Pearl, Platinum, is a script for Darkrai to be encountered as a roaming Pokemon, but the script went unused.
    It is now speculated that perhaps Darkrai was supposed to be roaming, like it's counterpart Cresselia, before it attained Mythical status and became an event-only encounter.

    Thanks to @Aurum for discovering and providing the file.

    Video of this, seen below:
    (Aurum also fled from a shiny that is encountered by abusing the cute charm glitch)
     

    726 downloads

    1 comment

    Updated

  24. PK4: Unobtainable Shiny Spiky-eared Pichu

    In Pokemon HeartGold & SoulSilver, when players bring an event Shiny Pichu to the shrine at Ilex Forest, players will receive a Spiky-eared Pichu.
    The Spiky-eared Pichu comes with the moves Pain Split (unique event move), Volt Tackle (egg move in Gen 4), Swagger (TM move), and Helping Hands (HGSS Move Tutor),
    at Lv. 30 holding a Zap Plate, Female, and it cannot be shiny.

    Through the power of hacking, theSLAYER obtained a shiny Spiky-eared Pichu.
    [this was obtained by changing TID/SID of the Pokemon, to make it shiny.]

    It's normally impossible to obtain more than one Spiky-eared Pichu, as it cannot be traded,
    and it also cannot be transferred to future generations.
    The details below refer to the English file specifically.
         Species   Pichu   Nickname   (default, in )   OT   PPorg   TID   05027   Distribution   In-Game Gift   Location   Ilex Forest   Dates   Feb 24, 2018   PID   Shiny PID   Games   HeartGold                                                                Lv. 30    Nature   Naughty   Ability   Static (1)   Item   http://projectpokemon.org/images/items/zap_plate.png Zap Plate    Moves       Helping Hand   Volt Tackle   Swagger   Pain Split
      Format Ver.1.0.6-1, Post Updated Date:20180224_0739

    2091 downloads

    5 comments

    Updated

  25. PK4: Unreleased Flower Paradise Shaymin (DP)

    Programmed into Pokemon Diamond, Pearl and Platinum Versions, are event locations called Seabreak Path and Flower Paradise.
    After using the event item Oak's Letter, Route 224 gains an extension (Seabreak Path) which will lead the player to Flower Paradise.
    There, players will be able to challenge (and potentially capture) a level 30 wild Shaymin.
    However, Oak's Letter was never released for Pokemon Diamond and Pearl.
    (Pokemon Platinum Version was lucky enough to get the event)
    Shaymin encountered in Pokemon Diamond & Pearl will not be considered a fateful encounter,
    and will not trigger the Gracidea gift in future games.
    The Gracidea itself, can be used on any Shaymin, including ones caught in Pokemon Diamond and Pearl Versions.


    This page contains the Shaymin that would have been encountered there, achieved by some form of cheating:
    [KOR] Korean Shaymin, credits @theSLAYER

    642 downloads

    2 comments

    Updated


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