Preliminary page, probably will be updated with time.
0x00000 Distribution text, actual length unknown.
0x00080 Appears to be title of file in nand that records how many distributed. Name of csv related to original event, actual length unknown.
0x000A8 related to where address of file being distributed, actual length unknown.
0x14118 1 byte. Controls whether infrared (00), wireless (01) or live competition (03) is being distributed.
0x1411D 2 bytes. Some kind of Checksum? Haven't figured that out.
0x14120 4 bytes. Start Date. Convert the hex to date. (For example 0x1315475 is 20010101 [yyyyMMdd])
0x14124 4 bytes. End date.
0x14128 1 byte. Controls how many cards you have in. Whether does is actually use this byte, who knows?
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Technical Documentation:
Generation 6-
Pokémon HOME
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Generation 9
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Generation 8
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Generation 7
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Generation 6
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Generation 5
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Generation 4
- 85h
- DP Save Structure
- DP: List of Maps
- DPP Script Commands
- DPP Scripting: Standard Functions
- Event Structure
- HGSS File System
- HGSS Save Structure
- HGSS: Event Overworlds
- HGSS: Map List
- HGSS: Models
- HGSS: Overworld Sprites
- Honey Tree
- List of Items by Index Number
- Map Matrix
- Map Structure
- Model List
- Overworld Flags
- PGT File
- PKM File Fields
- PKM Structure
- Platinum Save Structure
- Pokémon NDS Save File Checksum
- Trainer Card Signature
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Mystery Dungeon 3DS
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Mystery Dungeon NDS
- ASM Locations in the PMD:Explorers of Sky Games
- AT4PX File Format
- banner.bin
- DSE SMDL Format
- DSE SWDL Format
- Explorers of Sky Save Structure
- item_p.bin File Format
- item_s_p.bin File Format
- kaomado.kao File Format
- Level System in the PMD Explorers Games
- m_level.bin File Format
- monster.md File Format
- NRL Compression
- PKDPX File Format
- PMD2 PX Compression
- PMD2 Scripting Commands
- PMD2 SSA
- PMD2 Strings
- PMD2: BGP
- PMD2: Pack File Format
- PMD2: SSB
- Pokémon Mystery Dungeon: Explorers
- Pokémon Mystery Dungeon: Red and Blue Rescue Team
- Procyon Studios Digital Sound Elements
- Rescue Team Save Structure
- RRT: Background Format
- SIR0/SIRO Format
- SRL File Format
- text_*.str File Format
- WAN format for effect.bin
- WAN/WAT File Format
- waza_p.bin/waza_p2.bin File Format
- WTE File Format
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Sprite Index
- 3D Models: Generation 1 Pokémon
- 3D Models: Generation 2 Pokémon
- 3D Models: Generation 3 Pokémon
- 3D Models: Generation 4 Pokémon
- 3D Models: Generation 5 Pokémon
- 3D Models: Generation 6 Pokémon
- 3D Models: Generation 7 Pokémon
- 3D Models: Generation 8 Pokémon
- 3D Models: Miscellaneous Animations
- GB Sprites: Generation 1 & 2 Pokémon
- HOME Sprites: Gen 1
- HOME Sprites: Gen 2
- HOME Sprites: Gen 3
- HOME Sprites: Gen 4
- HOME Sprites: Gen 5
- HOME Sprites: Gen 6
- HOME Sprites: Gen 7
- HOME Sprites: Gen 8
- HOME Sprites: No Gen
- Mobile App: Magikarp Jump
- NDS Sprites: Animated BWB2W2 Sprites
- NDS Sprites: Gen 4 Beta Sprites
- NDS Sprites: Pokestar Studios related animated images
- PGO: Generation 1 Pokémon
- PGO: Generation 2 Pokémon
- PGO: Generation 3 Pokémon
- PGO: Generation 4 Pokémon
- PGO: Generation 5 Pokémon
- PGO: Generation 6 Pokémon
- PGO: Generation 7 Pokémon
- PGO: Generation 8 Pokémon
- Switch: BDSP Sprites
- Switch: LGPE Models
- Switch: SV Sprites
- Switch: SV-style sprites for HOME
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Other
By theSLAYER
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