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About This Club

Updates and discussion about Sky Editor: the save and ROM editor for Pokémon Mystery Dungeon.
  1. What's new in this club
  2. That's what I did, I even update Sky Editor whenever one is available, and I'm still getting the "path not found" error when building. Could there be something else I'm doing wrong?
  3. Be sure to decrypt the ROM in GodMode9 first.
  4. What is the preferred way to extract the ROM for Super Mystery Dungeon? I've previously ripped it through Godmode but I always get an error about missing paths when it comes to building the ROM. So I'm wondering if I need to extract it a certain way like I did for a recent model ripping tutorial I was following for Ultra Sun. Does it need to be decrypted just extracted? Left as a .3DS or a .cia? Thanks in advance.
  5. I joined the Project Pokemon discord server! Really hope to see this go places! Keep up the great work!
  6. Yes, but much slower than in the past. My current focus is rewriting the code that extracts and repacks 3DS ROMs to greatly improve speed and to remove another barrier in the way of supporting non-Windows systems. There's no dedicated guild, but for now, I think the Project Pokémon Discord guild will suffice (link's on our chat page). There's no channels dedicated specifically to Sky Editor, but if Sky Editor becomes a more popular topic, that may change in the future.
  7. Hello! Is this still being worked on? If so, I just want to say for one, this is amazing work, and for two, this whole thing would gain much more traction if it was moved to a discord server. Most mods have a discord server to help people find them easier (just look at the Project M community, specifically Legacy XP and mods along those lines), they usually have a discord server to get noticed and encourage easy discussion. I think something along those lines would greatly benefit the people who want to see this project flourish, as do I! Thanks for reading, keep up the amazing work!
  8. Sorry for the late reply, but I tried out that new version and it seems to be working, thank you.
  9. Beta 2 is a bit old IIRC. Try the one from this page, if you haven't already: If all of that does look familiar, which build are you using? (Should be in the zip file name.)
  10. I'm trying to use SkyEditor Beta 2, but it doesn't start up. When I try to open the program, nothing happens. No error message, no indication of anything going on, no response whatsoever. My OS is Windows 10 and I believe I have NET Framework V4.0.
  11. Unfortunately, Sky Editor's UI is made with WPF, which is dependent on Windows libraries and hard to port to Linux, hence Mono not supporting it. I'm also unable to find any way to get it working with Wine. Going forward I'm trying to make as much as possible cross-platform, but so much of Sky Editor uses WPF that the UI will remain Windows-only for the foreseeable future.
  12. Hello, I'm really interested by this tool ( when I previously do research, I was just thinking this was a save editor ), and I've tested it on a windows 7 VM ( I can't run it with wine or reactos ( apparently dotnet problem ). I wan't to know if somebody succesfully build / run it on linux, thank ( setting the VM ( in vbox ) took me several hour, and I should unblock every dll and exe file manually ). Thank.
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