Aqueel
May 15th, 2009, 04:08 PM
385
Jirachi @ Damp Rock
Ability: Serene Grace
EVs: 252 HP/176 Spd/80 SAtk
Timid nature (+Spd, -Atk)
- Rain Dance
- Thunder
- Stealth Rock
- U-turn
---
Weaknesses: Ground, Fire
Resists: Normal, Flying, Rock, Steel, Grass, Psychic, Ice, Dragon
Immune: Poison
Jirachi is the lead rain dancer, and mid-rain dancer. Stealth rock is to provide additonal dmg against switch ins, and allows Dugtrio to OHKO Tyranitar. U-Turn is to switch out after doing his job, allowing him to return mid-game to restart Rain Dance in case of a long game. Thunder provides a powerful attack in Rain, with a 60% chance to paralyze.
051
Dugtrio (M) @ Choice Band
Ability: Arena Trap
EVs: 40 HP/252 Atk/216 Spd
Jolly nature (+Spd, -SAtk)
- Earthquake
- Rock Slide
- Night Slash
- Sucker Punch
---
Weaknesses: Grass, Water, Ice
Resistances: Poison, Rock
Immune: Electric
Dugtrio traps and kills Tyranitar and Blisseys. With a choice band and high attack, Dugtrio can OHKO Tyranitars who have been damaged by stealth rock, and 2HKO Blisseys. He can also trap and kill certain electric types such as Electivire. The Jolly nature is to allow him to get first attack on a single DD Tyranitar. Sucker Punch allows a strong priority attack, Night Slash can be used against a switch in who's resistant to ground/rock, and Rock Slide provides a strong attack against fliers.
419
Floatzel (M) @ Life Orb/Left Overs
Ability: Swift Swim
EVs: 226 HP/252 Atk/8 Def/24 Spd
Lonely nature (+Atk, -Def)
- Bulk Up
- Waterfall
- Ice Punch
- Return
---
Weaknesses: Grass, Electric
Resistances: Steel, Fire, Water, Ice
Floatzel is a powerful physical sweeper. 24 speed will allow it to outrun all threats in the rain, and Bulk Up is used to enhance it's already powerful attack. STAB Waterfalls provide a powerful attack, Ice Punch takes care of fliers or dragons, and Return gives a strong normal attack for near perfect coverage. Life Orb is used to boost his already powerful attack, although I may use Leftovers instead.
272
Ludicolo (M) @ Life Orb
Ability: Swift Swim
EVs: 4 Def/252 Spd/252 SAtk
Modest nature (+SAtk, -Atk)
- Surf
- Grass Knot
- Ice Beam
- Hidden Power
[B]Weaknesses: Flying, Poison, Bug
Resistances: Ground, Steel, Water
Ludicolo was chosen as my special sweeper for it's potent attack and unique typing. Flying, poison and bug moves aren't usual in the OU tier. Surf was chosen over Hydro Pump because I value accuracy over power. Grass Knot was chosen over Energy Ball because it generally deals more damage, and can 2HKO Gyarados. I have to watch out though, because without Energy Ball, Vaporeon can stall out Grass Knot. Ice Beam gives a strong attack against fliers and dragons, and Hidden Power Bug was chosen because it has a high chance to OHKO a Celebi who was struck with stealth rock.
260
Swampert (M) @ Leftovers
Ability: Torrent
EVs: 240 HP/216 Def/52 SAtk
Relaxed nature (+Def, -Spd)
- Earthquake
- Ice Beam
- Surf
- Rain Dance
Weaknesses: Grass (x4!)
Resistances: Poison, Rock, Steel, Fire
Immune: Electric
Provided Jirachi opens against a Pokemon who counters it, his goal is to set up stealth rocks, then U-turn out to Swampert. Swampert has good resistances, and only one weakness. His immunity to electric attacks also provide a good switch-in against electric types that Dugtrio might not be able to handle. (Zapdos is one). Other then that, Mixpert is a good attacker, with powerful earthquakes, ice beams, and STAB rain-danced surfs.
212
Scizor (M) @ Life Orb
Ability: Technician
EVs: 176 HP/100 Atk/56 Spd/176 SDef
Adamant nature (+Atk, -SAtk)
- Pursuit
- U-turn
- Roost
- Bullet Punch
---
Weaknesses: Fire (x4!)
Resistances: Normal, Bug, Ghost, Steel, Grass, Psychic, Ice, Dragon, Dark
Immune: Poison
Scizor. He's a strong attacker, and in a rain dance team, fire attacks are lessened against him. It doesn't completely negate his weaknesses, but it does provide some leeway. A slow U-turn allows a good switch-in, pursuit can also handle celebi and latias, and Bullet Punch is the strong attack we all know and love. Roost allows him to heal.
I used this set for a surprise value, as most people expect a swords dance Scizor, but I may switch him to standard since I'm not sure how well this will work.
Jirachi @ Damp Rock
Ability: Serene Grace
EVs: 252 HP/176 Spd/80 SAtk
Timid nature (+Spd, -Atk)
- Rain Dance
- Thunder
- Stealth Rock
- U-turn
---
Weaknesses: Ground, Fire
Resists: Normal, Flying, Rock, Steel, Grass, Psychic, Ice, Dragon
Immune: Poison
Jirachi is the lead rain dancer, and mid-rain dancer. Stealth rock is to provide additonal dmg against switch ins, and allows Dugtrio to OHKO Tyranitar. U-Turn is to switch out after doing his job, allowing him to return mid-game to restart Rain Dance in case of a long game. Thunder provides a powerful attack in Rain, with a 60% chance to paralyze.
051
Dugtrio (M) @ Choice Band
Ability: Arena Trap
EVs: 40 HP/252 Atk/216 Spd
Jolly nature (+Spd, -SAtk)
- Earthquake
- Rock Slide
- Night Slash
- Sucker Punch
---
Weaknesses: Grass, Water, Ice
Resistances: Poison, Rock
Immune: Electric
Dugtrio traps and kills Tyranitar and Blisseys. With a choice band and high attack, Dugtrio can OHKO Tyranitars who have been damaged by stealth rock, and 2HKO Blisseys. He can also trap and kill certain electric types such as Electivire. The Jolly nature is to allow him to get first attack on a single DD Tyranitar. Sucker Punch allows a strong priority attack, Night Slash can be used against a switch in who's resistant to ground/rock, and Rock Slide provides a strong attack against fliers.
419
Floatzel (M) @ Life Orb/Left Overs
Ability: Swift Swim
EVs: 226 HP/252 Atk/8 Def/24 Spd
Lonely nature (+Atk, -Def)
- Bulk Up
- Waterfall
- Ice Punch
- Return
---
Weaknesses: Grass, Electric
Resistances: Steel, Fire, Water, Ice
Floatzel is a powerful physical sweeper. 24 speed will allow it to outrun all threats in the rain, and Bulk Up is used to enhance it's already powerful attack. STAB Waterfalls provide a powerful attack, Ice Punch takes care of fliers or dragons, and Return gives a strong normal attack for near perfect coverage. Life Orb is used to boost his already powerful attack, although I may use Leftovers instead.
272
Ludicolo (M) @ Life Orb
Ability: Swift Swim
EVs: 4 Def/252 Spd/252 SAtk
Modest nature (+SAtk, -Atk)
- Surf
- Grass Knot
- Ice Beam
- Hidden Power
[B]Weaknesses: Flying, Poison, Bug
Resistances: Ground, Steel, Water
Ludicolo was chosen as my special sweeper for it's potent attack and unique typing. Flying, poison and bug moves aren't usual in the OU tier. Surf was chosen over Hydro Pump because I value accuracy over power. Grass Knot was chosen over Energy Ball because it generally deals more damage, and can 2HKO Gyarados. I have to watch out though, because without Energy Ball, Vaporeon can stall out Grass Knot. Ice Beam gives a strong attack against fliers and dragons, and Hidden Power Bug was chosen because it has a high chance to OHKO a Celebi who was struck with stealth rock.
260
Swampert (M) @ Leftovers
Ability: Torrent
EVs: 240 HP/216 Def/52 SAtk
Relaxed nature (+Def, -Spd)
- Earthquake
- Ice Beam
- Surf
- Rain Dance
Weaknesses: Grass (x4!)
Resistances: Poison, Rock, Steel, Fire
Immune: Electric
Provided Jirachi opens against a Pokemon who counters it, his goal is to set up stealth rocks, then U-turn out to Swampert. Swampert has good resistances, and only one weakness. His immunity to electric attacks also provide a good switch-in against electric types that Dugtrio might not be able to handle. (Zapdos is one). Other then that, Mixpert is a good attacker, with powerful earthquakes, ice beams, and STAB rain-danced surfs.
212
Scizor (M) @ Life Orb
Ability: Technician
EVs: 176 HP/100 Atk/56 Spd/176 SDef
Adamant nature (+Atk, -SAtk)
- Pursuit
- U-turn
- Roost
- Bullet Punch
---
Weaknesses: Fire (x4!)
Resistances: Normal, Bug, Ghost, Steel, Grass, Psychic, Ice, Dragon, Dark
Immune: Poison
Scizor. He's a strong attacker, and in a rain dance team, fire attacks are lessened against him. It doesn't completely negate his weaknesses, but it does provide some leeway. A slow U-turn allows a good switch-in, pursuit can also handle celebi and latias, and Bullet Punch is the strong attack we all know and love. Roost allows him to heal.
I used this set for a surprise value, as most people expect a swords dance Scizor, but I may switch him to standard since I'm not sure how well this will work.