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icecadavers

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About icecadavers

  • Birthday 03/18/1987

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  1. Hey everyone! Well, I've only ever lurked here until now, but I think I've got something worth sharing (at least, if that request list is still up to date) Pal Pad entries: offset 0x9DB8 to 0xA4B7 It contains 32 blocks of 56-byte structures - each entry is as follows: 0x00-0x10 are for the trainer's group name, oddly enough, with the trainer's name next 0x11-0x20 (right there) 0x21-0x24 Now these four bytes confound me. They must be the friend code, it's the only logical answer for a number of reasons that are pretty obvious after a look at any save with a few entries - but I have no idea how to translate them. Anyway... 0x25-0x28 This pair of 16-bit unsigned integers contain the wins and losses vs. trainer records, respectively 0x29-0x2A also a 16-bit int, number of trades 0x2B-0x2E Date last played, in YYYYMMDD format 0x2F holds the trainer's gender value 0x30 is for their multiplayer avatar (wouldn't it be nice if PKMN Breeder was an option? I've always wanted to show up as one of those) oh, and 0x31-0x38 are all also 16-bit unsigned integers, corresponding to poffin sessions, SWALOT Plop, MIME JR. Top, and WOBBUFFET Pop. That's all for the Pal Pad entries. Nothing in there about any of the Battle Frontier records, though that leads me to believe they might be buried somewhere amongst all the other Frontier records. However, I also happened upon the Journal. I don't have a whole lot about this part worked out yet, so I'm not going to try to explain what I do know for now (that and it's 5AM.) I will point out to anyone curious enough that it begins at 0x5720 and entries seem to be 112 bytes long. the first two bytes seem to contain the date and the second pair the starting location. Ok, goodnight. hope this helps, and if it doesn't it was fun. it's been years since I really tore into anything with a hex editor :biggrin:
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