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ShinyHunterTyson

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  1. Hey Stars, As a fellow programmer, I was wondering what language most of the code for XD is in, as well as what IDE you use to edit the code within the game. I'd love to learn how to edit the game and (maybe?) help out in the future in any way possible. I love programming but find that theres not enough applicable scenarios to do it in everyday life. In the short time I've known about this ROM Hack, I've fallen in love with it, as well as the community you've created. Thanks for all you do.
  2. I love what you're doing with the game. Just a question though: You said that you're making strides in displaying the proper overworld models for wild Pokémon, which is awesome, but it raises suspicions on what you could accomplish with it. Is it beyond the system capabilities to load the model as a stationary NPC that when interacted with, triggers a battle akin to a wild Pokémon battle? (ie. Putting a Pokémon at the heart of Pyrite Cave like Mewtwo in Cerulean cave) I feel like it would add a reason to explore every corner of the game and be rewarded for doing so. Cheers!
  3. Why did you make Deoxys in his attack form in this game? The reason he was normal form in the first place was because he has enough defence to live more hits than attack form and he's not as physically weak as defence form. It was quite the disappointment. Aside from the fact that shadow Deoxys would be much better as normal form, it's a good hack. Great work. Edit: Animations for some of the shadow moves are a bit choppy. Not only that but some of the trainers on Mt. Battle use protect A LOT.
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