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  1. Well, now I feel silly. I just changed the origin game as you guys said, and it worked. Never too late to learn, I guess. hahaha Thanks so much, guys!
  2. Well, it's the exact same as in the MG database, but here you go. Also, that same friend told me he had the same problem, but solved it by setting both mons as originated from SM rather than USUM. Maybe that's the issue? I'll try that tomorrow and let you know if something changes.
  3. Hi there! I'm having a couple of issues with pkhex: Recently I tried to use the mystery gift database to generate 2 legendary event mons: shiny Tapu Koko and Celebrate Victini. Pkhex flagged it as legal, but when I tried to use it online, it didn't work. I got the usual "There's something wrong with a pokemon on your team" game message. BUT when using a pk7 file from friends that had the same event pokemon working online, it worked, and it looks exactly the same like the MG database one. I've used the MG (mystery gift) database before to generate other legendary mon, like Hoopa from ORAS, it was also flagged as legal and it worked online. So far, the only ones that didn't work were shiny Koko and Celebrate Victini. Am I doing something wrong? Please help me. I've been using Pkhex for 2 years now and that's the first time I've experienced something like that. Thanks in advance.
  4. I found out that my game was being silly today for no reason, giving me "an error has ocurred" with basically everything (GTS, battles, etc), so I might try again later, I'll let you know. I inject pokemon with QR code inject patch, putting the pokemon directly into my box. Is that correct?
  5. This isn't working at all. Tried to open it with pkhex then inject in the game, but when I tried to enter battlespot with it, the game gives me an error. Maybe a .pk7 file would be better.
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