Here's your data: http://pastebin.com/tURxezwf
Moves, abilities, species numbers and items are all there by number because this was a quick and dirty program; you can find the index number for everything in Bulbapedia. (Index numbers for natures are never listed, but they go in the same order as they appear in the Natures page; first one is 0 and last one is 24.)
Special, non-ASCII characters in nicknames show up as ^ in the dump.
EDIT: by the way, whenever you see (+3) next to a move number, it means that move had 3 PP Ups. (Same for (+1) or (+2), obviously.) If you happen to see (=xx), where xx is some number, it's because that move had fewer remaining PP than the total available; I don't think this is possible in PBR without hacking, though.
If anyone for some reason wants the program I used, here it is: http://pastebin.com/pkYy2eQb