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daemonicBookkeeper

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Everything posted by daemonicBookkeeper

  1. I just defeated the E4 round 1 on version 1.4 (e: 1.3? whichever one was before 2.0). My team was: Ferrothorn@Leftovers/Iron Barbs Leech Seed Stealth Rock Power Whip Iron Head Rotom-W@Leftovers/Levitate Hydro Pump Volt Switch Shadow Ball Will-o'-Wisp Blaziken@Blazikenite/Blaze Bulk Up Stone Edge Flare Blitz Hi Jump Kick Latios@Soul Dew/Levitate Calm Mind Draco Meteor Psychic Ice Beam Garchomp@Assault Vest/Rough Skin Crunch Dragon Claw Earthquake Stone Edge Crobat@Nothing!/Inner Focus Acrobatics Thief Cross Poison Toxic I'll be attempting Round 2 after the Delta Episode (and probably updating to the 679 or Leveled version, as leveling new team members takes an absolute age of running around rematching trainers). I wonder how different the E4 is from Round 1. Since I've nominally completed the game, here's my review: It's excellent! Any and all problems I had with it were related to things that are completely fixed by the 679 build. I did end up spending the majority of my money on healing items, largely Max Potions, and holding a few Full Restores and Revives in reserve. I didn't end up using any Revives on the E4/Champion but they were very useful for earlier gym leaders or Ace Trainers when species availability was limited. Basically, the increase in cost on Revives and Full Restores completely succeeded in its goal, along with the easy availability of Sacred Ash reducing frustration and tedious running back to Pokemon Centers. EV training, hunting for high IV wild Pokemon, and looking for the correct Nature didn't seem to matter much; two team members were fully EV trained and the others just naturally gained EVs throughout the game, and I couldn't really tell you that there was a dramatic difference in performance (since it seems that opponents mostly have perfect IVs and will outdo you anyway). Great romhack all around! According to my Trainer Card I have 120 hours played at the start of the Delta Episode; I would estimate I played probably 90-100 hours of that time and left the 3DS open while doing something else for the rest of it. It also took just about a month of occasional play to enter the Hall of Fame for the first time (from March 15th to April 11th). Question: I remember something about the first three players with to beat the E4 round two (with proof) replacing an NPC or something like that. Is that still on, and if so, does the battle style have to be set to Set or can it be left on Shift?
  2. One small issue is that if you trade for a Pokemon and attempt to use it on the last gym, by the time you level it to a relevant level to challenge Wallace, it won't obey you because it's over level 80 (highly unfortunate in this case, as it is a bulky Grass-type and is my entry-hazard setter). Is it possible to move perfect obedience to an earlier badge?
  3. A mistake in the OP: In the section about Horde Training, it lists Route 105 as having 100% Sewaddle hordes for training. There is no grass in Route 105 (a sea route). The actual location for Sewaddle horde training is Route 104, south of the woods. I don't know where that leaves the Chatot hordes at.
  4. A hold item evolution means stuff like Onixes evolving while holding a Metal Coat—not Evolution Stones that are used from the Bag to evolve. Off the top of my head there's a Shiny Stone near Mt. Pyre, but that's the only one I've found. As a side note, two things: a) Does this hack make all Pokemon available for capture? I'd like a Ferrothorn to serve as a physical wall, but I don't have any idea where to get one in-game; b) It is very difficult to replace team members; I have four Pokemon in various stages of underleveled uselessness because they're upgrades on existing teammates (Espeon -> Latios e.g.) or are in the process of being replaced, and Wild Pokemon are all worthless for training purposes this late in the game.
  5. Do Hidden Pokemon depend on the actual Pokemon that can be found in the area or are they pre-set? An NPC has a Magic Bounce Espeon and mine is stuck with Synchronize, but the only Hidden Pokemon that seem to appear where I caught the Eevee (east of Rustboro) are Skitties and Nincadas.
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