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teddywestgeass

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teddywestgeass last won the day on August 12 2020

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About teddywestgeass

  • Birthday 03/16/1995

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  1. You are fucking awesome dude. I'm so psyched to play.
  2. Sounds good! What will be the major changes/updates?
  3. That's been done by other hacks. I like the concept but it's not really something I wanna do with this game.
  4. When will the next big update come out? I wanna do a LP but if you're about to update I may as well wait a bit longer.
  5. Adding back the contest from gen 3 would be ideal, but I'm not sure if it's even possible to port minigames or things like that. If it were, I'd absolutely be adding to Pokeathlon alongside it. My thought process as of now is to have tons of story arcs that all connect but don't need to happen in any particular order. Like, once you complete a certain amount of the game, the region you fly to next is completely up to you. There are some that will have to be explored at certain points, but I'd make it free exploration for the most part. (Think Kingdom Hearts, particularly Chain of Memories). The obvious issue with this is good level pacing, since I don't want a post-Ecruteak situation (both decisions are challenging at first but once you go the other way everything is under-leveled). Character Customization isn't really a huge interest of mine. I think the closest thing I'd consider to that is having an array of starting characters to choose from, and have you start from a different region depending on who you pick, changing the story in the process and giving the game greater replay value. But given that there's already space issues I wouldn't do that unless it was feasible. As for post game... you're able to re-battle the elite four and conference tournament of every region, and the conference in particular is randomized after the first story one so you'll always have different outcomes. ALSO, the conferences will have double battle versions where you can compete alongside other main characters. Plus, there's so much to explore in the game. NPCs, The same places you've been but in different seasons, etc. I'll definitely be adding to this list as I work on the game and come up with ideas.
  6. Hey dude! I'm absolutely down for years of work if it means making one of the most quality, extensive rom hacks available.I opt out of using RPG Maker because it doesn't quite feel right. Don't get me wrong, I've played wonderful fan pokemon games on RPG Maker but the battle scenes and window awkwardness in particular bother me. Plus roms can be played on android as well and I like the idea of making it more accessible. The space issue was one of the first things that crossed my mind. Piggybacking off of Suloku, what IS the size limit and how do I measure the size of the changes I make? And is there unused features/code I could remove from the rom to make space? Also, how much can patching increase the room available? (Also I'm uploading a LP of XG soon =))
  7. Introduction Remember that feeling you had when you played G/S/C and reached the credits after beating Lance? Triumph, satisfaction... but also wondering what could be next. Then came your invitation to go to Kanto. Mind blown, a whole other region to explore after all of your travels in Johto. Looking back however, I think it's pretty safe to say that the journey there was rather uneventful and messy. Re-battling the gym leaders and seeing what became of Red and Blue was really cool, but outside of that what purpose did Kanto serve? Maybe you don't feel this way, but I do. As we get older and new games come out, our expectations for content increase and Game Freak tends to deliver (even if it means a Battle Maison here and there). In 2017, we have a wide selection of fan made games inspired by all of the beautiful work Game Freak has done over the years. A glaringly obvious trend among these games is that they're mainly in Gen 3 or made on RPG Maker. While I don't take up issue with this, I strive to build something based in Gen 5. As far as I'm aware, the only notable Gen 5 rom hacks are basically BW/B2W2 with increased difficulty and more pokemon available. I've enjoyed these, but I really am curious as to what other regions could look like with seasonal changes to boot. The Concept A few years have passed since the events of B2W2, and as such the world has changed with time. The spotlight first shines on the Orre region, which has been peaceful ever since the falling of Cipher. Mayor Trest of Phenac City contacted Gym Leader Wattson to lead a massive redesign of the region, resulting in a population increase of both humans and pokemon alike. What was once majorly a barren wasteland has benefited from environmentalists moving over from the Hoenn region and planting many trees and contributing to the ecosystem. With the help of Justy, an official Pokemon League has been established and he is its overseer. You are a student on the verge of graduating the Phenac City Trainer School, where Justy teaches you and your classmates. Since Justy doubles as the strongest Gym Leader in Orre, you've grown up inspired to be a great trainer and have witnessed countless amazing battles. Each graduates' present is a starter pokemon, and after the final ceremony you're allowed to go out and explore all of the new areas in Orre (notably the northern region above Mt. Battle). Once you've gathered all 8 Gym Badges, you gain permission to attend the Pilica Conference - a tournament with all of the other trainers who completed their gym challenge. The winner is granted permission to challenge the Elite 4 and Champion. However, when you win you will notice that you are ill prepared to take them on... so you must keep training! But where to go from here? Kanto, Johto, Hoenn, Sinnoh, Unova - Each of these regions will be accessible to take on the Gyms and Elite Four. Over the years, new areas have been built and the roles of familiar characters have changed. You may think you know these regions well, but this hack will give you a lot more to explore. Fiore, Almia, Oblivia - The Pokemon Ranger regions have met with an increase of pokemon trainers, and battling has popularized here to the extent of them having Pokemon Leagues too! A lot will be added/changed to these regions to better suit a pokemon trainer's journey. Holon, Skyridge, Aquapolis - These were all locations in the TCG, and Holon in particular has a lot of really interesting lore to look into. While these places don't really have official maps, I've created concept designs based on the cards depicting locations and residents. Ferrum - Pokken's story and battle stages definitely have enough of an established basis to make a region out of. The concepts shown in the game could definitely make for an interesting plot. Decolore Islands - While a very short arc in the BW anime, it's still enough to warrant a fun island chain to explore. Orange Archipelago - I'm far from the first person to want to include this in a rom hack, but with all of the extra-region inclusion, it would be odd to not add in this. Reverse/Distortion World - For every region, there is a Reverse World counterpart. I won't get into it's purpose too much as of now. On your journey, you will encounter many familiar faces from all sects on the pokemon universe - many friend, many foe. A big goal of mine is to keep it interesting the whole way through. Also, I don't have Kalos or Alola planned mainly because of alternate timeline issues and the lack of sprites in B2W2 for Gen 6/7 pokemon Features After scouring forums, I believe I've compiled a decent collection of editing tools. Now... a ton of trial and error as I learn to use them. This project is massive, especially since my knowledge on hacking minimal. But I don't care how long it takes to make this as long as the outcome is genuinely enjoyable. Below is the list of things to expect from the game. - Every region will be large, beautiful and interesting. - Lots of team options, and an easy ability to change members throughout the game. - Difficult battles - Many big subplots all supporting one storyline (This section will grow as time goes on and I get more ideas). Potential Features There are lots of features and pokemon added since Gen 5, but that's not really a focus of mine as of now. If at some point people want sprites for Gen 6/7 to be in this game and people start making them of their own volition, I'd absolutely add them in along with Fairy Typing. I imagine Terrain and Mega Evolution would be difficult to add, but if there's enough support I say let's go for it. Discussion! Below, I'd love people to share things they've wanted to see in a hack, or some concept in the pokemon universe they've wanted explored but hasn't been covered as much in the main series. This can include Spin Off games, Anime, Manga, and even the TCG. I want to gauge what people are most curious about in PokeLore. Also, if someone else voices a sentiment you agree with, feel free to say you feel the same or similar.
  8. I played that exact Gardevoir/Parasect demo. I think it was at a Circuit City but I'm not sure.
  9. So this comment isn't a contribution, but hopefully I will be able to in the future. I just wanted to give you a massive THANK YOU, StarsMmd. I have wanted to do this for so long and now I have the materials to do so. I've looked for gamecube hacking materials in the past but digging through forums has not exactly been my forte. Luckily I stumbled upon yours while researching how to hack Gen V games. I'm going to be dedicating a lot of time into learning Hex & Binary, as well as the nature of these games' data. If I am somehow able to contribute information or findings I absolutely will, but compared to the terminology I'm seeing right now I may be lost in the dust. Seriously I'm excited =)
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