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Kajur

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About Kajur

  • Birthday 03/22/1994
  1. Psy, i had some notes i made from before you even started this project. Back then i tried hex editing some preexisting dungeons, and in order to do that i dug deep into that gamefaqs topic for information. You might already have all this information, but i decided to post in here just in case you didn't. I hope this helps you even a tiny little bit: http://pastebin.com/kWDYtbQe I remember that it took me like 6 hours to dig this much information from that topic, and that i wasn't 100% sure that i didn't made a mistake when writing it. So while this might help, when in doubt presume that my notes are wrong okay. edit: Also, once you figure out the rest (like what different values mean on each byte and which offsets are for which dungeons) making an utility to edit dungeons shouldn't be very difficult for you.
  2. Psy, can you work on the dungeon parameters next (once you finish the pokemon stats, that is). I think being able to create custom dungeons is something we all would love to do. But i suppose we would need to replace existing dungeons to do that (because of the guild jobs and the effort one would need to make them unlockable). The one reason i pretty much don't play this game anymore (despite it being one of my favorite games), is because i got sick and tired of how repetitive all the dungeons on the game are. I even finished ZIS and went past floor 50 on Destiny tower twice (lost once to Kecleon and was unlucky with items in the second time around) and i haven't felt like playing for a while. And Kleenexfeu, you shouldn't play this game without sound. The PMD2 soundtrack is easily the best of all pokemon games (most of them are subpar at best though).
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