The Team:
I wanted an offensive lead that wasn't Spiritomb. Hey look! Moltres
What? Moltres is 4x weak to Rock? Steelix resists that well, and can get up SR
Now my team is weak to Water. Slowking can take the Surf or Waterfall well. Also he resists Fire and Fighting moves directed towards Steelix. And Steelix Resists Bug, Dark, Electric, and Ghost attacks that Slowking dispises.
I always feel need to have pokemon with Heal Bell when I play lower tiers, and thought Milktank is very sturdy, can resist Fire and Ice, learns my beloved Hell Bell, and has a reliable recovery
Now I have a ton of defensive pokes, and the offensive side is lacking. Scarfed Hitmonlee sounds great. With Priority, 120 STAB attack, Earthquake and Stone Edge, you cant go wrong.
Two of my pokes are weak to Fighting, so I'm thinking there is no harm in another fighting resist. Also, I want more offense on my team. Boom. Mismagius.
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KFC @ Life Orb
Trait: Pressure
EVs: 68 HP / 188 Spd / 252 SAtk
Modest Nature (+SAtk, -Atk)
- Fire Blast
- Air Slash
- Hidden Power [Grass]
- Roost
This lead tears apart other leads that want to set up. 2HKOing standard Uxie and Mesprit with Fire Blast, while HP Grass makes quick work of the common Omastar leads.
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Japkpot (M) @ Leftovers
Trait: Rock Head
EVs: 252 HP / 4 Atk / 252 Def
Impish Nature (+Def, -SAtk)
- Earthquake
- Payback
- Stealth Rock
- Toxic
A very sturdy physical wall that can easily set up Stealth Rocks. Toxic support is always great, too.
King Retard (M) @ Leftovers
Trait: Oblivious
EVs: 252 HP / 4 SAtk / 252 SDef
Calm Nature (+SDef, -Atk)
- Surf
- Ice Beam
- Slack Off
- Thunder Wave
A great special wall with a great recovery move. I have kinda disapointed with T-Wave- it doesn't seem to help me most of the time.
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UttrlyGood (F) @ Leftovers
Trait: Scrappy
EVs: 252 HP / 252 Def / 4 SDef
Impish Nature (+Def, -SAtk)
- Body Slam
- Counter
- Milk Drink
- Heal Bell
Uses mostly to spam Milk Drink and Heal my team of staus. Also, it does a great job wearing foes down with body slam(Parahax plz) and Counter works suprisingly well
Alright, this thing actually does really well in most of my battles. However, I can't decide beween Scrappy or Thick Fat. Scrappy is the safe option but I usually find it is un-needed. Thick Fat is great to have, but I cant touch Ghosts
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Donovan (M) @ Choice Scarf
Trait: Limber
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Close Combat
- Mach Punch
- Earthquake
- Stone Edge
Every team needs a good Scarf in my opinion, so I choose Hitmonchan. Why? It has and amazing move pool, and seems to fill in the offensive cracks my team has.
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Mr. Magius (M) @ Life Orb
Trait: Levitate
EVs: 4 HP / 252 Spd / 252 SAtk
Modest Nature (+SAtk, -Atk)
- Shadow Ball
- Thunderbolt
- Substitute
- Nasty Plot
A beautiful sweeper. Can switch into Rapid Spin, or fighting moves aimed at my Milktank/ Steelix. From hear, I can Substitute(If early game) or Nasty Plot(If late game and counters are KOed)
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Problems:
Sceptile- I have nothing to reliably resist a Leaf Storm(Moltres will loose 50% HP if it switches in). It will do too much damage to any of my pokes for a safe switch
*I'll update this with move info*