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BuffJoe

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About BuffJoe

  • Birthday 05/29/1990
  1. The Team: I wanted an offensive lead that wasn't Spiritomb. Hey look! Moltres What? Moltres is 4x weak to Rock? Steelix resists that well, and can get up SR Now my team is weak to Water. Slowking can take the Surf or Waterfall well. Also he resists Fire and Fighting moves directed towards Steelix. And Steelix Resists Bug, Dark, Electric, and Ghost attacks that Slowking dispises. I always feel need to have pokemon with Heal Bell when I play lower tiers, and thought Milktank is very sturdy, can resist Fire and Ice, learns my beloved Hell Bell, and has a reliable recovery Now I have a ton of defensive pokes, and the offensive side is lacking. Scarfed Hitmonlee sounds great. With Priority, 120 STAB attack, Earthquake and Stone Edge, you cant go wrong. Two of my pokes are weak to Fighting, so I'm thinking there is no harm in another fighting resist. Also, I want more offense on my team. Boom. Mismagius. _______________________________________________________________________________________________ KFC @ Life Orb Trait: Pressure EVs: 68 HP / 188 Spd / 252 SAtk Modest Nature (+SAtk, -Atk) - Fire Blast - Air Slash - Hidden Power [Grass] - Roost This lead tears apart other leads that want to set up. 2HKOing standard Uxie and Mesprit with Fire Blast, while HP Grass makes quick work of the common Omastar leads. ___________________________________________________ Japkpot (M) @ Leftovers Trait: Rock Head EVs: 252 HP / 4 Atk / 252 Def Impish Nature (+Def, -SAtk) - Earthquake - Payback - Stealth Rock - Toxic A very sturdy physical wall that can easily set up Stealth Rocks. Toxic support is always great, too. King Retard (M) @ Leftovers Trait: Oblivious EVs: 252 HP / 4 SAtk / 252 SDef Calm Nature (+SDef, -Atk) - Surf - Ice Beam - Slack Off - Thunder Wave A great special wall with a great recovery move. I have kinda disapointed with T-Wave- it doesn't seem to help me most of the time. __________________________________________________ UttrlyGood (F) @ Leftovers Trait: Scrappy EVs: 252 HP / 252 Def / 4 SDef Impish Nature (+Def, -SAtk) - Body Slam - Counter - Milk Drink - Heal Bell Uses mostly to spam Milk Drink and Heal my team of staus. Also, it does a great job wearing foes down with body slam(Parahax plz) and Counter works suprisingly well Alright, this thing actually does really well in most of my battles. However, I can't decide beween Scrappy or Thick Fat. Scrappy is the safe option but I usually find it is un-needed. Thick Fat is great to have, but I cant touch Ghosts ______________________________________________________ Donovan (M) @ Choice Scarf Trait: Limber EVs: 4 HP / 252 Atk / 252 Spd Adamant Nature (+Atk, -SAtk) - Close Combat - Mach Punch - Earthquake - Stone Edge Every team needs a good Scarf in my opinion, so I choose Hitmonchan. Why? It has and amazing move pool, and seems to fill in the offensive cracks my team has. _____________________________________________________ Mr. Magius (M) @ Life Orb Trait: Levitate EVs: 4 HP / 252 Spd / 252 SAtk Modest Nature (+SAtk, -Atk) - Shadow Ball - Thunderbolt - Substitute - Nasty Plot A beautiful sweeper. Can switch into Rapid Spin, or fighting moves aimed at my Milktank/ Steelix. From hear, I can Substitute(If early game) or Nasty Plot(If late game and counters are KOed) ___________________________________________________ Problems: Sceptile- I have nothing to reliably resist a Leaf Storm(Moltres will loose 50% HP if it switches in). It will do too much damage to any of my pokes for a safe switch *I'll update this with move info*
  2. Rain and Wish Support ________________________________ Jirachi@ Damp Rock/ Leftovers Ability: Serene Grace Nature: Calm(+SpD, -Atk) -Rain Dance -Thunder -Water Pulse/ U-Turn -Wish Hopefully you can get the 60% paralyze with Thunder, then hope for confusion(Water Pulse) or U-Turn out to a Poke benifitted by the Rain, or Wish.
  3. I have a code for a team, but no AR. If your willing to help, PM me, and I'll reply with the AR code. I really apreciate it (Tell me in the PM if you want something in return )
  4. Inception was great. I saw Surrogates with some friends back when it game out, I thought it was meh. this summer hasn't had too many good movies, besides the silly animated ones you watch with a group of people just to be with the group of people.
  5. As I stated before, I have Pokesav, and no AR(It broke) So i have a code for just 2 pokes. PM if your willing to help. I can make you a sig in return, but thats all i can give.
  6. <p><p><p><p><p>heller?</p></p></p></p></p>

  7. <p><p><p><p><p>hi can u help me with pokesav plzzzzzzz idk how to do it i tried to get new pokemon and saved and nothin happend</p></p></p></p></p>

  8. I respect your opinion, but completely disagree. 3D just sounds so gimmicky, and I have extreme doubts that Black and White will pull it off since the Pokemon are still just sprites.
  9. What would be the fun of that? :0
  10. Yeah, you should make more options. There is Halo, Call of Duty, Uncharted, Legend of Zelda, Half Life, and quite a few more.
  11. @ Lum Berry Nature: Quiet Ability: Inner Focus EVs: 248 Atk / 252 SpA / 8 Spe Role: Anti Lead -Draco Meteor -Fire Blast -Earthquake - Extreme Speed Comment: Easily one of the best Anti Leads in the game*will be edited* @ Life Orb Nature: Adamant Ability: Insomnia EVs: 252 Atk / 252 Spe / 4 SpD Role: Revenge Killer -Sucker Punch -Pursuit -Brave Bird - Super Power Comment: Seeks revenge for its fallen brethren.*will be edited* @ Choice Scarf Nature: Timid Ability: Vital Spirit EVs: 252 HP / 252 Spe / 4 SpA Role: Rapid Spinner -Rapid Spin -Ice Beam -HP Grass - Signal Beam Comment: A flying team is terribly weak to Stealth Rocks, and Delibird is the only flying type to learn Rapid Spin. The scarf gives the silly bird 409 speed, easily out speeding unboosted pokes. This gives me the chance to switch in after a pokemon has been KOed, loose 50% HP and get off the ever-so-important rapid spin(Bar Priority). @ Leftovers Nature: Adamant Ability: Intimidate EVs: 156 HP / 72 Atk / 96 Def / 184 Spe Role: Late Game Sweeper -Dragon Dance -Waterfall -Earthquake - Stone Edge Comment: *will be edited* @ Leftovers Nature: Jolly Ability: Sand Veil EVs: 252 HP / 4 Def / 252 Spe Role: Stealth Rock and Physical Wall -Stealth Rock -Earthquake -Toxic - Roost Comment: *will be edited* @ Leftovers Nature: Calm Ability: Pressure EVs: 252 HP / 4 Spe/ 252 SpD Role: Special Wall -Thunder Bolt -Thunder Wave -Heat Wave - Roost Comment: *will be edited* ______________________________________________________________________________ Problems: -Incredibly weak to Ice -Frail Rapid Spinner and weak to Stealth Rock -Status Happy opponents(T-wave & Will-O)
  12. Hey, here's a suggestion for Qwilfish(I use this on my rain dance team) Hoss (Qwilfish) (M) @ Leichi Berry Ability: Swift Swim EVs: 252 Atk/ 252 Spd (No Def, SpD, or HP EVs!) Adamant nature (+Atk, -SAtk) - Endure - Waterfall - Explosion/Desiny Bond - Flail It can't do much to Dusknoir, your almost always forced to Explode or D-Bond on bulky Waters and Grass(Mainly Celebi), and prioriy can end your sweep with ease. So make sure you save this for LATE game .
  13. I vote Palkia. It's typing is amazing(Great STAB and only 1 weakness) Also I bought Pearl first, so we have a bond
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