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formlesstree4

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Posts posted by formlesstree4

  1. Shiny²

    Developed by: Shiny Jirachi/formlesstree4

    Shiny² is a brand new GTS system, recreated from the ground up in C# that is designed to be as efficient and reliable as possible.

    I'm not sure who all has used ShinyGTS or ShinyDTS, but those have their own fair share of problems that cannot really be avoided. However, Shiny² has been designed to remove their flaws, and introduce so many more features:

    1. Distribute/Receive to both Generations [simultaneously or not]
    2. Custom Filtering System to prevent GTS overload!
    3. Write Logs to File
    4. Save and Loading of Settings
    5. Custom Browser Messages - More on this later
    6. Verbose GTS output [Assist in debugging]
    7. And more! You'll have to use the program to discover the rest.

    Now, the biggest upgrade from ShinyGTS/DTS is the Browser Message feature. With it, you can create fully functioning and dynamic web pages. Shiny² has a built-in macros that allow it to inject data straight into your Browser Output. This feature is still in beta testing, but so far, has proven to be reliable.

    For now, here is the download link. I am short on time. When I have more free time, I shall post a more detailed How-To, as well as pictures of the program.

    The source code has been updated, and the latest version can be downloaded here or as an attachment at this post

    Download the Source Code

    Changelog:

    Final change for probably a long time (or ever), unless something crops up.

    1.4

    - Fixed DNS filter

    Download from the attachment below or from here.

    Source code also updated.

    v1.3

    - Added "syachi2ds.available.gs.nintendowifi.net" to the allowed DNS list

    - Added more information to bad DNS requests

    - Fixed an issue where GTS actions failed to register

    - Changed the way Pokemon are saved so that the date/time they were saved is in the file name, no more accidental overwrites (for db33)

    - Changed the application's Icon to a higher resolution

    - Fixed an issue where certain 5th Gen connections failed to get a result

    - Added more information to the log when a user initially enters the GTS

    - Added more information to the log when a user receives a Pokemon, namely the user's game generation and Pokemon received

    - Changed the "Sent x bytes of data" message to only appear in Verbose mode

    - Fixed an issue where the app would crash on launch when loading data from a previous instance

    - Fixed an issue where the app would crash on exit when saving some data

    - Added the ability to minimize to system tray

    1.2

    - Fixed DNS bug that would filter out ALL URLs instead of specific ones. The filtering system is currently disabled and will be activated in the next release (hopefully).

    Download Now!

    1.1

    - Fixed a bug where when doing ordered distribution, the program would throw an IndexOutOfRangeException after the last Pokemon was sent.

    1.0

    - Initial Release

    Shiny2 v1.4..zip

    Shiny2 v1.4..zip

    • Like 1
  2. What I wanted was it to be able to send and receive in the sense that when you connect, you would receive a Pokemon and after that you can still deposit a Pokemon that will be saved to the computer.

    That can work in some versions, however, I think it's HG/SS that disconnect with an error code. I don't know why or how to fix that, nor do I have the energy to devote to it. Some versions of the game don't crash out like that, and, if the server were to be coded a slight bit differently, it would work.

  3. Were you able to do so? I would like to get a modded version of ShinyGTS that could do that if it's not too much trouble as well.

    Well, see, the issue is, how do I figure out if I should send or receive? The mode to do either is -there-, but it isn't really feasible to do...both without say, reservations or what not and if no reservation, then one can upload.

  4. Hi, i'm using

    Windows Vista Home premium

    1. I open GTS Shiny

    I want do a public GTS distribution so I put my real IP

    Then:

    Start GTS

    V Generation

    I choose my file pkm

    Finally Start GTS

    He said:

    Setting Up the Generation V GTS Server

    GTS inizialization on Port 80 complete

    Then I put my IP in 3DS option in the first DNS

    but when I try to connect is error

    How I can do?

    I don't have a 3DS to test out why it bugs up, nor do I have the time to keep working on this program at this moment.

  5. Ok.

    P.S. Could someone send me a download link with the source code of ShinyGTS/DTS? Or maybe somehow give me a Microsoft Visual C++ Express project file with the source code? (I understand that the source code can be found on the ShinyGTS page on Google Code, but I don't want to download each file individually.)

    I'd be totally fine with a ZIP folder containing the source code files.

    ShinyGTS/DTS is written in C# & VB.net and the source files there are old and outdated. I can give you the source however.

  6. Hmm. I hadn't considered there might be a timeout issue (even though it's right in the error message...heh).

    Are you suggesting there might be an issue with a timeout between the ShinyDTS/GTS program and the DS itself?

    Do you have any recommendations for a good timeout setting?

    All I want is to get the event Pokémon that my son and I missed because we didn't own the games then, y'know? I wish Nintendo didn't make this so hard!

    Thanks again for your help!

    Edit: By the way; is there any further configuration information I could provide to help you troubleshoot?

    Are there any certain Windows services that need to be enabled for this program to function properly?

    There is always the possibility that the timeout value is to low. I would need to do some further tests on that to figure out if that's the case. I'll crack open the source code this weekend if I get the chance and see what I can do. As for the event Pokemon, I understand completely.

    In reply to your edit, there's not much more you can provide. Just tell me what applications you have running at the same time (even explorer counts), who your ISP is, and what router you have. I don't think it's a hardware problem, more like that ShinyGTS is just impatient.

  7. I'm a little worried because not only does the GTS not work on the 3DS, but the action replay DS and DSi don't work either... O_o

    Those sound like glitches with the transmission on the DS's honestly; it really is a hit or miss situation with this type of emulation/hacking/tricking/whatever you want to call it, or so I've seen at least with applications.

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