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hushy

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Everything posted by hushy

  1. kay', after more scrounging around i found a list of a buncha cheats. as for item modifier i found a site with a list of all the item ids: https://blue587.github.io/PMD/Super/items.html also, theres a few moves missing from the list in the post but they're added in the txt incase something happens to the francise wiki i made a perma like fof the ability id page: https://perma.cc/B585-PSDN?type=standard PSMD Move IDs.txt psmdardef.txt typing.txt
  2. goto skytemple and use the search function to find both zorua/hisui zorua then goto sprites and use the built in sprite browser to change their sprites into their shiny variants. id recommend just making a separate for shiny zorua also shiny hisui zorua already has an entry so you can just add it into the hero’s starter list. now, if you’re unsure how to edit the starter list just look further back in the thread theres like 3 guides at this point i think lul
  3. Lake afar You can download it here also, uh, no, there's no ""Offical" Box Art" for the hack.
  4. uh.. no. theres just about one condition you can add thatprohibits a certain mon' from spawning naturally and thats ss encounters, anything else and you'd have to script it in or reverse engineer the game The odds are sucky, so, You can bring lanturn and purposefully have lanturn get hit (make sure to use stockpile beforehand so lanturn doesn't faint near instantly and spam recover whenever lanturn's low) to get more mons to spawn on the floor forcefully, do so until you hit the max amount of mons allowed on the floor (its about 15 or 20 i thinks)- that's what i usually do the moment i get my grubby paws ahold of chinchou or lanturn in miracle sea, then just do that for a few floors and you'll eventually get the mon you want. oooor you can do the setup i learned from shadowphoniexdx stream (which ill let saltedneos explain in this video: https://youtu.be/xhIu70rTD-w) minus the perish song part if you want
  5. have a time gear in your bag when youre going into bottomless sea, bring it to the final floor and youll be brought to paradoxical plains before being brought into the cutscene with kygore on the floor just before the final one in all zero isle dungeons there will always be a locked door and if you bring a key to it you will be given a zero hoard key. take this item to the final floor and use the staircase. you will then subsequently be brought the corresponding floors within zero hoard
  6. okay. so, you need this to apply the patch: Romhacking.net - Utilities - Delta Patcher you however stated you are on android, yes? xdelta patcher must be run on a pc as it is an executable. hence, if you do not have a pc you cannot apply the patch.
  7. actually you could try running xdeltapatcher with termux if you want
  8. no. what i am saying is you need xdeltapatcher to apply the patch, so, you need a pc since xdeltapatcher is an executable.
  9. try getting the us rom from vimm's vault, xdelta only checks if the rom is an exact replica of the rom used to make the patch actually, im pretty sure its xdeltatool. get xdelta patcher on pc
  10. here ya go: https://docs.google.com/document/d/10QfzOxlyfwLu6BkR4d7L3jqf4vOCsln7Rm9VlwUSxj0/edit?usp=sharing
  11. not sure if you're still wondering what it is but, it's hex value is 005D
  12. among other things, after much purloin (:3c) i finally finished documentation. it contains every added mon and their location- no longer must you ask where a specific mon is!! or ask where a certain legendary/mythical is!! or anything of that sort!! direct anyone who askes to this. On top of all of that I made a mini faq at the start. Sorry if the formatting is kind of weird, i didn't really feel like making a spreadsheet. if anything, please notify me if i missed anything, otherwise, enjoy. DefinitiveFortuneRecruits.txt
  13. oh yeah i should note that it'll revert the sprites that'd cause the crash in that instance into the placeholder ones, so if you see a purple and black box thats why.
  14. you deleted line 2313 cause' that error means there's something missing from the line to be a proper syntax, in this case coro EVENT_HA_YU_KI. you can cross reference this image and just add it back in. it should look like this btw : also, the new quiz is at S02P01A.
  15. if you saved before going on the mission just revert back to it. if otherwise you could try the 'FixMemorySoftLock' asm patch (i haven't tested it yet but im pretty sure it should fix it alongside cutscene stuff. blame the ds for having the processing power of a potato Dx). its the issue regarding sprite file size that discussed about before. if that doesn't work, well, you'll have to wipe your save.
  16. hiye, ill also contribute with this: species modifier. replace the four ‘XXXX’ with hex values (convert the ids into 4-digit hex values). you can find the creature ID’s here in a comprehensive format: https://mysterydungeonwiki.com/wiki/Super_MD:List_of_Pokémon_by_ID (do note that most non-starters dont have shocked portraits or what-not) U.S (1.0v): 1st Party Member Species: 10A1316C 0000XXXX 2nd Party Member Species: 10A13274 0000XXXX 3rd Party Member Species: 10A1337C 0000XXXX Europe: 1st Party Member Species: 10A17C2C 0000XXXX 2nd Party Member Species: 10A17D34 0000XXXX 3rd Party Member Species: 10A17E3C 0000XXXX Japan: 1st Party Member Species: 109CCC5C 0000XXXX 2nd Party Member Species: 109CCD60 0000XXXX 3rd Party Member Species: 109CCE64 0000XXXX
  17. zeraora is in mt travail and you can choose between hisuian and normal typlosion when you evolve quilava. There isn’t a list of all the locations of every added mon (yet) but there’s one for the legends/myths which you can look back in the thread to find it.
  18. in-short it's because of hisuian sneasels sprite file size & fennekins combined- sprite file size is to not exceed 704 in cutscenes and it does and by my calculations it's like 808 or so (accounting all actors) (it takes into account species sprite size, so that includes male and female variants), so essentially the game cannot load the cutscene and fails trying because it exceeds this threshold. you can't edit this, so you'll have to start a completely new save file without either hisui sneasl or fennekin as hero/partner ^^; this same case is applicable to anyone who black screen's during chapter 12.
  19. nope, completely the same. phanpy does not learn any ground type moves upon level-up(s)
  20. yes, windchild does indeed plan to add it in within the next update. i, however, posted a guide on how to do implement it in yourself awhile back.
  21. If you're also using Drastic try switching over to retroarch with melonds core - drastic is REALLY buggy d:
  22. there's one more update planned, no more major ones beyond that however: 1.2 - but it's taking awhile... like, a long while >.>
  23. either in dungeons (and zero hoard) or in the big win silver/win and big win gold/win prism ticket pool, you could also wm yourself one if you're not opposed to that. regarding dungeons it has a 1.37% chance of actually being it among the other TMs.
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