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Explodingturtles

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About Explodingturtles

  • Birthday 08/21/1992
  1. I had the same issue. Ghost pokemon and fighting types really drilled me. But I realised that it wasn't the typing that held me down, it was speed. Infernape always came in and sweeped me, and Gengar had unbeatable speed and an Aura Sphere to take me down. If I take out the faster pokemon, then I am free to open my strategy and take them out. This is my team with counters described Ambipom - Technician - Jolly - LifeOrb 252 atk 252 spd 6 hp -Fake out -Shadow claw -Thunderpunch -Icepunch The reason for this is enemies always predict fake out and switch to a ghost straight up. If it looks like they hold a ghost, I use shadowclaw, immediately bitchslapping Gengar out of the game. The punches are used for fighting normally against other pokemon. I want to put a firepunch in to counter Scizor but I dont know if I should and what to replace. This is often used as a Sacrifice Togekiss - Serene - Calm -Leftovers 252 hp 192 spd 64 SpDef -Air Slash -Aura Sphere -Nasty Plot -Baton pass A good sweeper, tank, and baton passer. I use this to Switch to porygon, which once is in motion, is unstoppable. Airslash takes care of fighters, and annoying grass pokemon like roserade. Aurasphere is for taking out any ones that Airslash cant hit, or If their health is low and you dont want to take a chance with AirSlashes accuracy. PorygonZ - Adaptability - Timid - Lum Berry 252 spd 252 spAtk 6 hp -Ice beam -Thunderbolt -Tri Attack -Shadow Ball This is purely a sweeper, and can OHKO all pokemon. Ice beam and thunderbolt for super effectives, Shadow Ball for ghosts. If you come across a steel pokemon, use ThunderBolt as it usually isn't resisted. Tauros - Intimidate - Jolly - Choiceband 252 Atk 252 Spd 6 hp -Return -Earthquake -Zen Headbutt -Rockslide This is a counter and revenge killer. If you are sweeping with Porygon and you come across a faster pokemon, I get this into play and take it out and start baton passing again. If I come across an Infernape, I switch to Ambipom first to sacrifice and leave an opening, to which I use EarthQuake or Zen Headbutt if I'm feeling lucky. This guy usually saves the game Slaking - Jolly - Choiceband 252 atk 252 spd 6 hp -Bodyslam -Earthquake -Hammer Arm -Faint attack A revenge killer purely. I didnt consider Giga impact but the Less accuracy and Waiting turn when I need to switch could be deadly. And bodyslam normally does the trick anyway. There is also that chance of paralysis that is attractive. Blissey - Natural cure - Bold - Leftovers 252 hp 252 def 6 spDef -Aromatherapy -Thunderwave -Seismic Toss -Softboiled The strategic use of Blissey often saves the day. When I come across a Gyarados or any faster pokemon that needs pacification, I switch in and paralyze them. Aromatherapy cures my other pokemon and I wall with Softboiled, using seismic toss at a paralisis opening, then I switch to a revenge killer or a shoe that fits and take them out. This team also laughs at Uber teams. It has no problem taking them out, and the ones that have trouble get paralyzed then dealt with. If there isn't a fighting attack in the team, this will come out on top I hope this helped, I would also like suggestions :0
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