Posting some basic tech in this game I've been figuring out so far. There isn't really any documentation on this game digging around online, nor is there frame data.
You CANNOT tech throws. In modern fighting games, if both players press grab, it will result in a tech and restarts the neutral game.
This is going back to classic Street Fighter 2, whoever grabs the fastest will get the throw. Full Damage.
Protect is an instant guard option at the cost of 1PP per frame. Can be grabbed.
Can be cancelled out moving in any direction
Can also be used in the air but you cannot cancel out of it while in midair
Blocks are held backwards, can also block in the air as well
Blocks can be broken if blocking too many attacks in a short amount of time
Assist choices at the start of the round are labeled as it follows
LIGHT PUNCH
HEAVY PUNCH
LIGHT KICK
HEAVY KICK
Assist button can also be a quick air dash for some characters, Gardevoir can use this as a shortcut instead of inputting dash
No bread and butters just yet, there's no training mode option so testing things out are limited. I basically have been setting up versus with a player 2 controller and just playing around with what works and what doesn't.