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MewTracker

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Everything posted by MewTracker

  1. First of all double check if BCAT data is injected correctly. Second thing to worry about is distribution group: Just inject same raid into every den with PKHeX, walk around and test a few dens. You will quickly find one that belongs to a correct group.
  2. True and that's painful. Also we don't have any sort of map to know which dens belong to specific distribution groups for events. I would like to address this some day... You can either propagate seed to all dens or find a den in game -> change its state (collect LP, beat the raid) -> compare changes to previous save file. Once you find a difference you have a "well-known" den which you will probably end up using for all spoofs.
  3. Future daily seeds (those 64-bit ones) are not predictable. Game saves only current and next one, future ones are generated in a cryptographically secure manner. However even if there was a way you would still need a seed from your save and accessing that requires a hacked Switch. There's no way to get around that requirement except joining shiny raids hosted by other people from their hacked consoles. Typically you just use Raid Editor in PKHeX to edit seed values for desired dens. Keep in mind that dens change every day, so pay attention to your clock. Connecting to the Internet also refreshes dens.
  4. v4.8.0 Download: https://github.com/MewTracker/sv-research/releases/ @PJohns There is no sorting option. Keep increasing "min items sum" to find a threshold that works for you. To iterate faster try searching on a smaller seed space (e.g. 00000000-10000000 will be 16 times faster and it checks enough seeds to find good values). Once you find a satisfying threshold value do a full search (00000000-FFFFFFFF). Please note that there are filters for "<type name> Tera Shard" and just "Tera Shard". First one searches for hardcoded item of specified type. "Tera Shard" indicates shards that match tera type of current raid Pokémon. "Material" works the same way, it's a Pokémon specific material drop. In your case you probably want to set Pokémon tera type to Ghost and search for "Tera Shard" item. @peacemaker_jamie Done
  5. v4.7.0 Download: https://github.com/MewTracker/sv-research/releases/
  6. Because there is nothing to set here. When raid is generated a fake TIDSID value is used and shininess is determined based on that fake value.
  7. You can propagate a single raid to all dens in PKHeX. Then it's a matter of trying 2-3 dens in-game to find one that belongs to a correct distribution group (only in case of events). I'd love to have a proper map with den IDs and distribution groups but currently I have no time to work on this.
  8. v4.6.0 Download: https://github.com/MewTracker/sv-research/releases/
  9. v4.5.0 Download: https://github.com/MewTracker/sv-research/releases/
  10. @Muchacho13 This regression (applies to non-event Pokémon only) was introduced in 4.3 and has been already fixed in the most recent test build.
  11. v4.4.0 Download: https://github.com/MewTracker/sv-research/releases/ @blooddragon88 If you close the game you can adjust the clock before opening it on the next day. This way you can stay on the same day forever. If you have multiple raids you want to reapply often you can use PKHeX to export whole raid data block and just import it later, that's much faster than doing manual edits all over again.
  12. v4.3.0 Download: https://github.com/MewTracker/sv-research/releases/
  13. v4.2.0 Download: https://github.com/MewTracker/sv-research/releases/
  14. v4.1.0 Download: https://github.com/MewTracker/sv-research/releases/
  15. At least one specific example would be helpful... Anyway, use encounter database feature to make sure your basic filters make sense. You can check which raids contain a specific Pokémon and double click on an encounter to propagate it to your basic filters.
  16. Yes, those criteria are extremely restrictive. Palafin + shiny already gives you just ~3000 encounters out of 4 billion possible seeds. Pick IV that's least important and allow a wider range of values. Sometimes going to 30 on a single IV can make a difference.
  17. v4.0.0 Download: https://github.com/MewTracker/sv-research/releases/
  18. I think it is bad design to add this information to every row. Those parameters are not related to any particular data entry, it's global metadata for the whole result set. As I understand you are using export to CSV feature anyway, so it shouldn't be a problem for you to post-process generated files. You can just append whatever you want at the end of each row via simple search & replace in a text editor. Another option is to consider a naming scheme for your files that will include parameters as a part of file name and have your bot decode that.
  19. This requires multiple searches, event group and start count decide which encounter tables and drop tables are used. Under Item Filters press "Edit Filters" to select which drops are interesting for you. Keep in mind there are VERY few 10 herba raids (around 3-6 depending on game version). Adding extra conditions to that is pretty much guaranteed to produce 0 results.
  20. This has been fixed already in this commit (you can use newest test build with this fix). 1.2.0 updated personal stats for some Pokémon (Walking Wake and Iron Leaves were stubbed previously). Anyway filtering for gender/ability in this event is not recommended because all of them are genderless with their only ability.
  21. v3.7.0 Download: https://github.com/MewTracker/sv-research/releases/
  22. Yes, exactly. Story progress Min stars Max stars None 1 2 3* unlocked 1 3 4* unlocked 1 4 5* unlocked 3 5 6* unlocked 3 6 For events: Event progress Min stars Max stars 2* unlocked 1 2 3* unlocked 1 3 4* unlocked 1 4 7* unlocked 3 7
  23. I will increase that limit in the next version. It's a completely arbitrary UI limit from times we were mostly looking for ability patches, herba mystica and other rare items that won't ever go above 20-30. Once I push the change you will be able to download test build from here: https://github.com/MewTracker/sv-research/actions See 3.5.0 patch notes above. Distribution groups apply to 7 star raids as well. Changing seed and den type is mandatory but you still need correct den location. Most recent PKHeX has a button that propagates single den's seed and type to all other dens, so just use that and check a few dens in-game. You need to have shift button pressed while clicking the button to propagate the seed. Also double check if you injected BCAT data correctly. I wish we had a map with those den groups but I currently don't have time to do this.
  24. v3.6.0 Download: https://github.com/MewTracker/sv-research/releases/
  25. v3.5.0 Download: https://github.com/MewTracker/sv-research/releases/ This release is a major rework of event support. Besides speed improvements (optimizations for events are currently on the same level as for the base game) and bug fixes there's a new concept introduced that requires a bit of explanation. As you know Pokémon encounters depend on your game version, story progression and seed. However during events one more factor comes into play called distribution or event group. Each den location (area + spawn point ID) are assigned to a group. Event-only encounters are assigned to those groups. It matters to which den you are injecting your seed. Let's use Garchomp and Sylveon event as an example: Area 16, Spawn Point 2 will give you Sylveon only because it belongs to event group 1 Area 16, Spawn Point 5 will give you Garchomp only becase it belongs to event group 2 RaidCalc allows event group selection for events that have more than one group.
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