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RedMageCole

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  1. Watched TheZZAZZGlitch's video on Pokemon Mystery Dungeon. Laughed about how you could very rarely encounter a one-room Monster House in Mt. Steel, saying that'd be just about the worst luck. (Made black text as a spoiler alert for this amazing hack, don't highlight it if you haven't gotten past Drenched Bluff) Same day, start getting the itch to play Explorers of Sky, but modded because that game really needs QoL. Stumble across this hack, getting excited. Get absolutely clobbered in Beach Cave. "Well, at least it gets better once I've trained up!" "Wait, what did Chatot say about Drenched Bluff?" I'm almost at endgame and I absolutely love this hack. Don't think I can ever play PMD Sky vanilla anymore, especially not with Manual mode being a thing. Thanks so much! I agree with most of the ideas posted by HopeFragment, but I'd also like to suggest the idea of possibly giving each starter a set of two abilities instead of just one. My thoughts behind this is that it'd hopefully give some Starter Pokemon a much-needed edge (take Phanpy for example, stuck with Pickup until it evolves and even then Sturdy's not the most useful ability even if it were to be made into its Gen V+ version). Riolu and Lucario could also have a different set of abilities (since Inner Focus basically makes Steadfast useless). As a suggestion, maybe go off of their Hidden Abilities? I always wanted to have Chlorophyll as a Bulbasaur starter, please give Bulbasaur Chlorophyll, it's definitely not a broken overpowered ability I swear
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