iChaos92 Posted 7 hours ago Posted 7 hours ago Hi there I've basically spent the whole evening trying to adaptan XD Starter Eevee. I wish for it to have a desired TID/SID combination of 26992/10530. If possible it's nature should be timid - but this is not important. While I was able to generate matching PIDs for the Colosseum starters (with the script provided by @theSLAYER here ), I thought I'd could adapt the script using the TID frame of 0x69708103. I've also been reading all the guides and tools, but honestly I have troubles to grasp all of it. At this point, I really just want to adjust the Starter a little. I do not need a perfect IV spread or anything. I also took into consideration the code of PkHex - somewhere in the board, it was stated that the PID will be generated 7 Frames after the TID frame - how would I utilize tools like RNGReporter in my favour? Many thanks for any inputs 0133 - EVOLI - 0B870FA9089F.pk3
Kaphotics Posted 7 hours ago Posted 7 hours ago Not sure why you're looking at code from a version of PKHeX from 7 years ago. The latest PKHeX release will generate an Eevee matching the trainer's TID/SID if you have the UseTabsAsCriteria setting enabled. 1
iChaos92 Posted 7 hours ago Author Posted 7 hours ago (edited) Thanks for your answer! I thought the linked code would help me at this point, I honestly was not aware that it referred to a 7 year old code. The feature is enabled - but I am not sure how I'd use it; what do I need to do to generate it? As for now, I'm getting a "Invalid PID+ correlation does not match what was expected for the Encounter's type" error message when I'm adjusting the TID/SID. Using a FireRed Save btw. Edited 7 hours ago by iChaos92
Kaphotics Posted 3 hours ago Posted 3 hours ago 3 hours ago, iChaos92 said: error message when I'm adjusting the TID/SID Don't adjust the TID/SID -- the game generates the starter immediately after generating the save file's TID/SID, thus they're correlated, like the message says. If you are not using the trainer database feature, it likely is pulling your currently-loaded save file as the trainer data source, so just temporarily change your save file's TID/SID prior to generating from the encounter. 1
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