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Posted (edited)

Hey, i randomly found this older Thread:

 

The status conditions listed by Kaphotics are working, and it's awesome. However, in his response, there is a table linked with many more status conditions/effects, and I don't know how to get them to work. Could someone maybe help me with this?

Here's an example:

#define STATUS2_CONFUSION             (1 << 0 | 1 << 1 | 1 << 2)
#define STATUS2_CONFUSION_TURN(num)   ((num) << 0)
#define STATUS2_FLINCHED              (1 << 3)
#define STATUS2_UPROAR                (1 << 4 | 1 << 5 | 1 << 6)
#define STATUS2_UPROAR_TURN(num)      ((num) << 4)

#define STATUS3_PERISH_SONG             (1 << 5)

I would love to use them for my Nuzlocke runs to make them even harder, but I couldn't figure it out. I would really appreciate your help. Thanks a lot!

Edited by nyux1996

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