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Additionally, with your GP1 Editor for the Let's Go games. The "Blank slot" button doesn't actually clear the slot correctly. The game still treats it as occupied, and then when you try to load into that park crashes from trying to load the invalid data.

If you export a slot blanked naturally by the game and import .gp1 that into the slot you wish to clear it does work correctly. So I've attached what a correctly blanked slot should look like.

0000 - Egg - Lv. 01 - 01.01.01 - CP 0001 (Moves 000, 000).gp1

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