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Posted (edited)
1 hour ago, Kaphotics said:

Did you even bother looking at the save file within PKHeX?

Literally everything is illegal, so this is a hacked save file for sure.

image.png

of course i bothered to check with PKHeX but was it done with different program because i don't think PKHeX existed in 2009 and if you check the pokemon they are all caught on the same route, same ball, same day, and same Origin Game. also when running verify checksums it says all checksums are valid and when i do stuff in the save with PKHeX it says save has been edited cannot integrity check

Edited by Lasarius
missed a word
Posted
11 hours ago, Lasarius said:

of course i bothered to check with PKHeX but was it done with different program because i don't think PKHeX existed in 2009 and if you check the pokemon they are all caught on the same route, same ball, same day, and same Origin Game. also when running verify checksums it says all checksums are valid and when i do stuff in the save with PKHeX it says save has been edited cannot integrity check

It likely was edited with Pokesav, or Pokegen, or using an AR, or a combination of either/all 3.
(And that is excluding Japanese tools that existed then)

How else would it have been edited in 2009?

Is your point to find out whether it was edited, or find out how it was edited?

If "was it edited?":
Clearly it was. illegal stuff don't appear in normal playthroughs.

If "how was it edited?":
No specific idea how, but I gave a list of examples of what existed then.
(Probably Pokesav, or Pokegen, or using an AR, or a combination of them.
Just because PKHeX didn't exist then, doesn't mean there wasn't means to edit/hack...)


 

Spoiler

Just look at this mess:
image.png

load of badly hacked shinies, everything is illegal, has all the ribbons.

How would one think it's not hacked, huh?

 

Posted (edited)
8 hours ago, theSLAYER said:

It likely was edited with Pokesav, or Pokegen, or using an AR, or a combination of either/all 3.
(And that is excluding Japanese tools that existed then)

How else would it have been edited in 2009?

Is your point to find out whether it was edited, or find out how it was edited?

If "was it edited?":
Clearly it was. illegal stuff don't appear in normal playthroughs.

If "how was it edited?":
No specific idea how, but I gave a list of examples of what existed then.
(Probably Pokesav, or Pokegen, or using an AR, or a combination of them.
Just because PKHeX didn't exist then, doesn't mean there wasn't means to edit/hack...)


 

  Reveal hidden contents

Just look at this mess:
image.png

load of badly hacked shinies, everything is illegal, has all the ribbons.

How would one think it's not hacked, huh?

 

also the rom is really weird since it's from June 26 2006 when Pokemon Pearl wasn't even released in Japan at that time which is kinda interesting 

but i did want to know how and it's probably pokésav by the looks of it

Edited by Lasarius
Posted
10 minutes ago, Lasarius said:

also the rom is really weird since it's from June 26 2006 when Pokemon Pearl wasn't even released in Japan at that time which is kinda interesting

If you're not viewing the build date, but rather going by the start day on your save, do remember that you can set your NDS backwards or forwards. Could be that. But lets not discuss it further.

Quote

but i did want to know how and it's probably pokésav by the looks of it

potentially. tho, do know that PokeGen existed in 2009, so could be that too.

Tho, I don't recall some of the "9999" being editable on either PokeGen or Pokesav.
It's possible a lot of codes were used on it, to make all kinds of fields 9999.

Given there's a big bunch of mons caught shiny on the same route, with rather impossible stats, so I'm assuming some combination of "wild Pokemon modifier code", "max level encounter code", "max IVs for encounters" and "shiny encounter code" was used to encounter them.

I say that because I don't think PokeGen nor pokesav supported batch editing, easier to imagine one just sitting there catching all the mons in cherish balls. (probably had on a 100% catch code too)

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