PokeChamp187 Posted February 14, 2020 Posted February 14, 2020 How do I utilize the batch editor to turn all my basic pokemon into eggs at once?  Thank you Â
theSLAYER Posted February 14, 2020 Posted February 14, 2020 @PokeChamp187 I gave this answer to a similar thread before: On 1/29/2020 at 5:20 AM, theSLAYER said: or you can grab a save file with all mons, then use Batch editor to turn them to eggs. code: .IsEgg=True .IsNicknamed=True .Egg_Location=60002 .Met_Location=0 .Moves=$suggest .RelearnMoves=$suggest .Nickname=Egg .EV_ATK=0 .EV_DEF=0 .EV_HP=0 .EV_SPA=0 .EV_SPD=0 .EV_SPE=0 .Move1_PP=$suggest .Move2_PP=$suggest .Move3_PP=$suggest .Move4_PP=$suggest .CurrentFriendship=1 .Met_Level=1 .DynamaxLevel=0 as it stands, the issues you would have to fix is: a. remove all the evolved species and b. change all the levels to match lv 1s. Â
PokeChamp187 Posted February 14, 2020 Author Posted February 14, 2020 Thank you  I used the search function and just couldn't locate it for the life of me. MUCH Appreciated!
Nystrom9207 Posted February 14, 2020 Posted February 14, 2020 What is the code for use .Helditem=Golden cap??  pls
ReignOfComputer Posted February 14, 2020 Posted February 14, 2020 8 minutes ago, Nystrom9207 said: What is the code for use .Helditem=Golden cap??  pls .HeldItem=Gold Bottle Cap Spell it out properly?
Nystrom9207 Posted February 14, 2020 Posted February 14, 2020 I mean, If i want a master ball in an pokemon with batch editor I must use .Helditem=1 But what numer must be used for Golden Bottle Cap ?
theSLAYER Posted February 14, 2020 Posted February 14, 2020 https://bulbapedia.bulbagarden.net/wiki/List_of_items_by_index_number_(Generation_VIII)
manuelcarrillo Posted April 9, 2020 Posted April 9, 2020 Can somebody help me to create a melmetal with batch editor using pkhex gen 7 and then transfer it to pokemon home  THANK YOUÂ
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