brockahmen Posted June 9, 2018 Posted June 9, 2018 (edited) Someone told me to redirect my problem here Game: USM I used the give all feature for stickers in USM because I didn't want to go looking at a list to find all them, so I appreciate this option. But, when I progressed further in the story where I got the zygarde cube I was only suppose to have 40 in it by story logic, however mine had 128 in it.. In the original sm PKHEX had this option to change the amount of zygarde cells actually in the item but in USM it doesn't I looked online and its either i'm the only one who had this problem or no one else care enough lol not trying to sound negative but yeah any help will be greatly appreciated Edited June 10, 2018 by brockahmen simplified the problem to not be a scroll fest
Kaphotics Posted June 9, 2018 Posted June 9, 2018 should be fixed in latest commit; the program will no longer increment the cell total for USUM (since giving all is for stickers) https://github.com/kwsch/PKHeX/commit/7ec7ca312dc09c9670ba69877c27e8220780a571 You can edit the event constant 161 in the Event Flag editor in the meantime
brockahmen Posted June 9, 2018 Author Posted June 9, 2018 (edited) 22 hours ago, Kaphotics said: should be fixed in latest commit; the program will no longer increment the cell total for USUM (since giving all is for stickers) https://github.com/kwsch/PKHeX/commit/7ec7ca312dc09c9670ba69877c27e8220780a571 You can edit the event constant 161 in the Event Flag editor in the meantime Thanks Kurt! I can probably figure it out by your instructions but if not I can wait too since I know its coming :]one other thing I was wondering in ORAS I used the give all o-power code and it gave me S powered o-powers too I read online and there only possible to get in like japan pokemon stores. I want to use pkhex only for convenience sake so I don't have to do things I already did before. ex. cells and stickers, & o-powers being in both xy and oras. is it possible to edit and get rid of the certain S o-powers I have ? Edited June 10, 2018 by brockahmen
Kaphotics Posted June 9, 2018 Posted June 9, 2018 xy: 0x16A00 oras: 0x17400 pkhex writes 0x44 bytes of zeros or 01's to that offset if you feel like hex editing out to figure out which opowers are which, pls report back if you manage to identify which is which (nobody has bothered spending time identifying which byte is for which power)
brockahmen Posted June 9, 2018 Author Posted June 9, 2018 (edited) 20 hours ago, Kaphotics said: xy: 0x16A00 oras: 0x17400 pkhex writes 0x44 bytes of zeros or 01's to that offset if you feel like hex editing out to figure out which opowers are which, pls report back if you manage to identify which is which (nobody has bothered spending time identifying which byte is for which power) Nice! im always willing to trying and learning new things ill let you know if I'm able to figure out anything thanks again for your help I tried the event constant which I assume you were meaning this tab and not the "Event Constants" tab which is for like legendary encounter state. I didn't get any result cube still at 8. I feel like I did something wrong Edited June 10, 2018 by brockahmen
sora10pls Posted June 10, 2018 Posted June 10, 2018 XY: https://pastebin.com/ZdydnArb ORAS: https://pastebin.com/mDekyYze Only up to Lv. 3 O-Powers can be received; the player should never have access to S, MAX, or Full Recovery O-Powers through the O-Power menu under normal gameplay.
brockahmen Posted June 10, 2018 Author Posted June 10, 2018 (edited) 20 hours ago, Kaphotics said: xy: 0x16A00 oras: 0x17400 pkhex writes 0x44 bytes of zeros or 01's to that offset if you feel like hex editing out to figure out which opowers are which, pls report back if you manage to identify which is which (nobody has bothered spending time identifying which byte is for which power) 14 hours ago, sora10pls said: XY: https://pastebin.com/ZdydnArb ORAS: https://pastebin.com/mDekyYze Only up to Lv. 3 O-Powers can be received; the player should never have access to S, MAX, or Full Recovery O-Powers through the O-Power menu under normal gameplay. I checked it out the hex editor and some tutorials and couldn't figure it out so impressed by people who know how to. looks like sora was able to figure it out though im not sure how I would go about using that info. Maybe it'll help and add o-power editing to pkhex who knows. thank you both Edited June 10, 2018 by brockahmen
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