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Posted
26 minutes ago, Kaphotics said:

Use the drop-down above to select RelearnMove1. It will tell you what type of value it is expecting.

You can also use $suggest:

.RelearnMoves=$suggest

will apply the suggested relearn moves that the legality check provides. For a full list of suggested fix shortcuts, check the source code for the auto-fixes "SetSuggestedPKMProperty" does.

And how do I correct this with the same Batch Editor?

Sin título.png

Posted

I shouldn't have to answer these questions for every single use case. The batch editor is made to be extremely flexible and simple (which makes it harder to learn); Last one I'll answer.

You'd have to set all the OT_Memory/OT_TextVar/OT_Intensity/OT_Feeling to 0.

Posted
21 minutes ago, Kaphotics said:

I shouldn't have to answer these questions for every single use case. The batch editor is made to be extremely flexible and simple (which makes it harder to learn); Last one I'll answer.

You'd have to set all the OT_Memory/OT_TextVar/OT_Intensity/OT_Feeling to 0.

All of them mark me as illegal, but when I review it one by one they are already legal.
So how do I modify so that they all appear legal with the Batch Editor?

Sin título.png

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