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(Possible Bug?) XD/Colosseum Save File Glitches Shadow Pokemon Lists when Edited with PKHex


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Posted (edited)

Been testing this for a while and figured that I should probably tell someone: Pkhex while editing the GameCube games garbles the Shadow Pokemon data and causes some really weird things to occur. 

Attached are the save file I edited and the backup, untouched (I used some action Replay but other than that it's pretty clean.) After editing, the Tyranitar and the Quagsire in my team reverted to shadow pokemon randomly, however the number of purified shadow Pokemon remained the same.

Before Editing: 

Spoiler

59f1693e480d6_notshadow1.PNG.f99709a785aff83b4cd8f702a8eaac83.PNG59f16942cbba8_notshadow2.PNG.0b9d1c090d20d706c4a7395ca6b4483f.PNG

After Editing, not touching either of these specific Pokemon: 

 

Spoiler

59f16951ef088_shadow2.thumb.PNG.287e2ba77f955224da358f9f13541dec.PNGshadow1.thumb.PNG.50550d679ed2cdd0248f82192900ae89.PNG

 

This has happened with my test of XD where I didn't even use Action Replay at all, where it glitches the shadow Pokemon list and causes some shadow pokemon when encountered to not register as a shadow making them impossible to catch as well as causing the gift togepi to not be a shadow upon obtaining it and have shadow moves while not being a shadow.

While the glitches have been mildly amusing for me, I can see them being an annoyance for others. Hopefully it's just user error though! 

01-GC6E-pokemon_colosseum.gci

01-GC6E-pokemon_colosseum_backup.gci

Edited by windwakemeupinside
Posted

Before/After on viewing the pkm:

0xDC changes from FF FF FF 9C to 00 00 00 00

0xDC corresponds to the Purification Meter

https://github.com/kwsch/PKHeX/blob/00a4c1adf5ad7fcb0087f0a083479ca01687c15d/PKHeX.Core/PKM/CK3.cs#L185

0xFFFFFF9C = -100

=====

Uncapped the low end from 0 to -100, should end up fixing Colosseum.

https://github.com/kwsch/PKHeX/commit/02cfeef4cdad2ea43beac9a3861d640a0354430c

Should end up fixing XD too but not sure if there's anything else going wrong for that game.

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