jojo12100 Posted January 19, 2017 Posted January 19, 2017 Here's my new challenge: try to get the unused bug-catching contest Venomoth in Pokemon Gold/Silver/Crystal what we know: there is an unused Venomoth table in bug-catching contest what we ignore: is it possible to force-load the content? or is it just a leftover? Helpers are welcome. I also beggin my studies about FunFiesta mission but it'll take time.
jojo12100 Posted January 19, 2017 Author Posted January 19, 2017 (edited) In Pokemon Crystal the Hex are located in 97DB0 in ROM And in the RAM the Bug-Contest events are in ???? Edited January 19, 2017 by jojo12100
theSLAYER Posted January 19, 2017 Posted January 19, 2017 I'll say Venomoth is not an unused capture, but rather the Ranking criteria is placed for the case that Venomoth is obtained from evolving Venonat.
jojo12100 Posted January 19, 2017 Author Posted January 19, 2017 2 minutes ago, theSLAYER said: I'll say Venomoth is not an unused capture, but rather the Ranking criteria is placed for the case that Venomoth is obtained from evolving Venonat. But Paras can evolve too in that list and there is no Parasect.
theSLAYER Posted January 19, 2017 Posted January 19, 2017 1 minute ago, jojo12100 said: But Paras can evolve too in that list and there is no Parasect. I've got no explanation for that. But if Venomoth wasn't programmed to be encounterable, I don't see how we can get it; It's not like there's a .pk2 file of it inside the rom or ram, like our other exploits?
jojo12100 Posted January 19, 2017 Author Posted January 19, 2017 (edited) @theSLAYERNo you're right ^^ But we can exchange for example the Caterpie slot with the Venomoth or something like that Edited January 19, 2017 by jojo12100
jojo12100 Posted January 20, 2017 Author Posted January 20, 2017 Done. It was really easy. 049 - AEROMITE - 515C.pk2 1
theSLAYER Posted January 20, 2017 Posted January 20, 2017 1 hour ago, jojo12100 said: Done. It was really easy. 049 - AEROMITE - 515C.pk2 Wouldn't that be achieved similarly to using a Venomoth encounter code, say, anywhere in the game? In my head, this is becoming a where do we draw the line game lol This isn't like Altering Cave, where the encounter is programmed to change with a simply event, right? (which then again, then end result will be similar to using a AR encounter code anywhere) 1
jojo12100 Posted January 20, 2017 Author Posted January 20, 2017 6 minutes ago, theSLAYER said: Wouldn't that be achieved similarly to using a Venomoth encounter code, say, anywhere in the game? In my head, this is becoming a where do we draw the line game lol This isn't like Altering Cave, where the encounter is programmed to change with a simply event, right? (which then again, then end result will be similar to using a AR encounter code anywhere) Well, I didn't input an encounter code but I did as said in my post. I inverted Caterpie and Venomoth slots. Is it or not legal is not really the question. The data exists in the game but cannot apparently be accessed.
theSLAYER Posted January 20, 2017 Posted January 20, 2017 Just now, jojo12100 said: Well, I didn't input an encounter code but I did as said in my post. I inverted Caterpie and Venomoth slots. Is it or not legal is not really the question. The data exists in the game but cannot apparently be accessed. No no, this isn't a question about legality, since nothing we've been doing are legal ;P What I meant to say, stuff like Developer's or Debuggers' Pokemon or hidden trades are more "unique", since they've mostly got definite details/stats/.pkm data pre-programmed, whereas situation like this Venomoth is easily simulated by using an encounter code to catch them. (and they'll also be indistinguishable from one extracted from the hidden slot) Still I found it interesting that a Venomoth slot was programmed but deactivated, so that got to account for something 1
jojo12100 Posted January 20, 2017 Author Posted January 20, 2017 (edited) 8 minutes ago, theSLAYER said: No no, this isn't a question about legality, since nothing we've been doing are legal ;P What I meant to say, stuff like Developer's or Debuggers' Pokemon or hidden trades are more "unique", since they've mostly got definite details/stats/.pkm data pre-programmed, whereas situation like this Venomoth is easily simulated by using an encounter code to catch them. (and they'll also be indistinguishable from one extracted from the hidden slot) Still I found it interesting that a Venomoth slot was programmed but deactivated, so that got to account for something For me "leftovers" pokemon are all unique. Some are known, some are really hidden. My next challenge will be the FunFiesta exclusive mission ones; I'd love to get also the wild Scizor and the wild Shiinotic from Sun/Moon (the ones you cannot catch) and the Litwick wondercard from Gen5. And honestly it's very exciting challenges ^^ Edited January 20, 2017 by jojo12100 1
theSLAYER Posted January 20, 2017 Posted January 20, 2017 9 hours ago, jojo12100 said: For me "leftovers" pokemon are all unique. Some are known, some are really hidden. My next challenge will be the FunFiesta exclusive mission ones; I'd love to get also the wild Scizor and the wild Shiinotic from Sun/Moon (the ones you cannot catch) and the Litwick wondercard from Gen5. And honestly it's very exciting challenges ^^ Well I gotta agree that these are interesting challenges. Perhaps you may want to start another thread that has all the collated results, then link them separately to all these scattered threads.
jojo12100 Posted January 20, 2017 Author Posted January 20, 2017 2 minutes ago, theSLAYER said: Well I gotta agree that these are interesting challenges. Perhaps you may want to start another thread that has all the collated results, then link them separately to all these scattered threads. Yes, I will. Like that other projects can be started too. Do you have a preference for the location of this huge-thread? I'm a bit busy today by the Japan Expo Junichi Masuda masterclass it's really interesting what he says about the history of the developpement of the game. I hope we can do subtitles for ProjectPokemon in order to save and share this moment.
theSLAYER Posted January 20, 2017 Posted January 20, 2017 Just now, jojo12100 said: Yes, I will. Like that other projects can be started too. Do you have a preference for the location of this huge-thread? I'm a bit busy today by the Japan Expo Junichi Masuda masterclass it's really interesting what he says about the history of the developpement of the game. I hope we can do subtitles for ProjectPokemon in order to save and share this moment. Since it's mostly Pokemon Related, I'll say it should be in the pkm forums
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