Jump to content
Sign in to follow this  
TokoyamiTheDark

Pokemon Emerald - How can I convert raw VBA codes to AR?

Recommended Posts

Recently I bought the oldest version of the GBA GameShark/Action replay and I started creating my own codes with VBA-H. But the catch is that the codes VBA outputs sounds like this - 00000000:00... obviously GS/AR input aren't like this.

Here is my raw VBA code to edit a wild Pokemon level (replace XX with the level digit in hex) for Emerald on GBA - 02024798:XX

How do I convert that for GBA GameShark/Action replay? Any help would be appreciated.

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

×
×
  • Create New...