Jump to content

Recommended Posts

Posted (edited)

I'm using HGSS Kaphotics's lua script. This one:

  Reveal hidden contents

Can you tell me why PRNG Frame shows me always 0 and never grows up? Everything works well, but PRNG and IRNG frame are always 0.

[ATTACH=CONFIG]12993[/ATTACH]

Edited by Giova
Posted (edited)

Found the problem. The wrong part of the code is this one:

  Reveal hidden contents

The first one has to be 0x021D15A8, because this is the address of the Current Seed. While 0x021D15AC is the address of the Initial Seed.

Can you tell me instead why, when i use save state, it only save the right Current Seed, Initial Seed and Delay, but doesn't save the Frame? Is there a way to fix this?

Edited by Giova
  • 2 months later...
Posted

Do you mean it doesn't save the exact frame? That's an issue with not accurately recording frame increases when the game isn't run at normal speed if I recall; I'd love a fix too

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...