sora10pls Posted February 2, 2015 Posted February 2, 2015 Hello. I'm not too sure if this is meant to be shown off like this, but when I was editing a Shedinja in PKHeX, I noticed that its HP wasn't set to 1, regardless of what level I put it at. The HP changed to 1 when I injected it into my game, however. Level 1 Shedinja - http://prntscr.com/600zfx Level 100 Shedinja - http://prntscr.com/600zoh As you can see, the HP stat is 11 at Level 1, and 143 at Level 100; when in reality, they should both be 1. Just something I found a while ago, and if this is intentional, please let me know. Thanks! :]
Kaphotics Posted February 3, 2015 Posted February 3, 2015 Fixed, will be in the next public release. Thank you for bringing this to my attention!
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