Khari Posted August 25, 2014 Author Posted August 25, 2014 Another update: -Draining Kiss in-game -Double Battles are prevalent -Region has been changed -The legendaries have their own unique music -Currently designing Gym leaders and Elite 4 -the move Nuzzle makes an appearance! Honoguma learns it by level up -There is a new character named Hans. He owns a successful business Make sure you check out all of the music at: https://soundcloud.com/dimbus-maximus/sets/pokemon-bw2-rom-hack
Khari Posted September 6, 2014 Author Posted September 6, 2014 Here are the names to a few new pokémon: Perfidillo Frosbark Sumushi Weeki Cakatwo Magmander Lanmark Kronocle These pokémon and more will be described in detail soon
MABOM97 Posted September 26, 2014 Posted September 26, 2014 you could put some evolutions for pokemons that have no evolutions like Dunsparce, Delibird, Qwilfish, Pachirisu, etc. I am anxious to play this game
Khari Posted September 26, 2014 Author Posted September 26, 2014 you could put some evolutions for pokemons that have no evolutions like Dunsparce, Delibird, Qwilfish, Pachirisu, etc.I am anxious to play this game You know, I've been working on new species, megas, and forme changes, but I honestly haven't thought of adding new evos. This is really food for thought. thanks!
Khari Posted October 14, 2014 Author Posted October 14, 2014 The recent winner of the /vp/ fakemon contest was Hampear by 2 votes. 2nd place was Seedra with 6 votes 3rd placers were Wynlil, Cragairock, and.... Sodadicks Only 3 entries received one vote. Congrats all participants! Just because your design did not place doesn't mean that it will be dropped in the project.
Khari Posted October 31, 2014 Author Posted October 31, 2014 I think you guys will love the concept of the elite 4. Also, the gymleader challenge work differently than in the past.
Khari Posted November 2, 2014 Author Posted November 2, 2014 Sure thing. I'll try to make some today.
Khari Posted November 9, 2014 Author Posted November 9, 2014 Screenshots have been uploaded to imgur. The link can be found on the first post.
Khari Posted November 13, 2014 Author Posted November 13, 2014 Completed what would be considered the Elite Four, and boy are they challenging! I genned a semi-competitive team to test their AI, and I lose on a regular basis. They will really provide a new look to an old concept
Khari Posted November 19, 2014 Author Posted November 19, 2014 There's quite a lot more, but it hasn't been entirely finished. I got the hang of map hacking, but there are quite a few constraints in Gen 5.
Khari Posted December 18, 2014 Author Posted December 18, 2014 I've implemented 50+ new Pokémon, not including contest submissions. Still designing region and formulating storyline and side quests. I don't really know if will or even can use contest submissions, due to the anonymity of the designers.
Khari Posted December 23, 2014 Author Posted December 23, 2014 The final amount of new Pokémon will be 80 This doesn't include mega forms. I'm currently working on music and sprites after that will come map hacking, and lastly scripting and team building. I'm getting close to the final stretch guys
Khari Posted February 26, 2015 Author Posted February 26, 2015 (edited) I've made a spreadsheet containing all of the new data and the line up of new pokemon seems pretty impressive! Each type is represented at least once, and every pokemon was design to show off a concept not yet seen in the games, whether it be competitively or design wise,etc. I also embedded the Soundcloud playlist of completed tracks for easier access*edit* You can't embed it on this forum haha Edited February 26, 2015 by Khari
Khari Posted March 4, 2015 Author Posted March 4, 2015 Good news! the number of new Pokemon could in fact increase again! I want to document the ones that I have now and have them fully functional in game before I announce any more though. Route 511 theme and an orchestral remastering are available for listening on Soundcloud!
artlan Posted March 4, 2015 Posted March 4, 2015 Very exciting news! Glad to see this keeps getting better and better!
tinysarabia Posted March 5, 2015 Posted March 5, 2015 I am so pumped for this version. Been waiting for a BW2 rom edit for such a long time. A question though, do the bugs that Drayano(BB2/VW2) encountered appear here? Like the random appearances of legendaries? With that being said, thank you for doing a nice job and for dedicating your time to do what most have given up on: Edit BW2. P.S. I am a willing volunteer to test this so just give me a PM.
Khari Posted March 6, 2015 Author Posted March 6, 2015 Very exciting news! Glad to see this keeps getting better and better! Thank You! I am so pumped for this version. Been waiting for a BW2 rom edit for such a long time. A question though, do the bugs that Drayano(BB2/VW2) encountered appear here? Like the random appearances of legendaries? With that being said, thank you for doing a nice job and for dedicating your time to do what most have given up on: Edit BW2. P.S. I am a willing volunteer to test this so just give me a PM. As far as I tested, I have encountered very few bugs with all of which being easily fixable. I haven't seen that one in particular, but that being said, I haven't done much work on the actual legendary encounters yet. Thank you for your support! Sounds great! when the game comes close to the testing phase, I'll give you a shout!
Malthael Posted March 9, 2015 Posted March 9, 2015 This is looks great! When it will be released? Do you mind to add m-mew2x & y in this mod ?
Khari Posted March 11, 2015 Author Posted March 11, 2015 Hey, I'll put this into consideration! Thanks for the idea I haven't determined a release date yet, but it should be in a few months from now
Khari Posted March 15, 2015 Author Posted March 15, 2015 I'm thinking of redesigning the legendaries....
Khari Posted March 16, 2015 Author Posted March 16, 2015 Thanks! I think so too, but I think I could do a lot better. I also need to incorporate better lore for story writing purposes
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