Jump to content

Recommended Posts

Posted (edited)
PAaZFuc.png

iDx6KRu.png

  • All 721+ Pokémon will be available in game, with over 100 new Pokémon to discover!
  • New moves given to some pokémon, including some rare moves such as Chansey with Wish.
  • Pokémon have battling potential like never seen before!
  • Mega Evolution and Z-Moves
  • In-depth Story for All Ages
  • 3 Regions to Explore!
  • 3D Overworld!(+)
  • Gen 5 Style!

(+) Plus Feature

Pokémon caught in this game can be exported as a .pkm file and imported into actual cartridge games via in-game means

(requires Action Replay, Flashcarts, Ram2Sav, and/or Pokegen PkHex)

Pokémon can also be exported as text to be used in Pokémon Showdown

The Pokétab

  Reveal hidden contents

Field Moves and Abilities

To be covered at trailer release

PokéBodies

To be covered at trailer release

Introducing

dScvjmR.png

The Starter Pokémon

  Reveal hidden contents

250px-551Sandile.png
There's a new gang in town, and they have one fierce  bite!

Trailer and More Pokémon Coming Soon

Meta Mercury will provide an example of working at the outer boundaries of what RMXP and Essentials can do.

It will also seek to improve the current system to be a more viable developing platform.

Discord Server is now Public
Click to Join:
https://discord.gg/CGYWm9R

Want to contribute to the project?

Fill out this application

Want to see something included?

Let us know what you want to see

______________________

Developed using:

Maruno's Pokémon Essentials

Including parts of scripts/resources from:

Klein Studio's Essentials BW

Luka SJ's Elite Battle System

Heretic's Miscellaneous RMXP Scripts

Neo Mode 7

The Entire Original Soundtrack (Work in Progress):

F4HqDJ7.png

Screenshots:

  Reveal hidden contents

oFB5rNg.png0sAP3tx.pngyMVG8UX.png4IGkmFI.png

Edited by Khari
  • Replies 108
  • Created
  • Last Reply

Top Posters In This Topic

Posted
  Scorpio said:
add the pokes from create a pokemon project on smogon if possible

This is actually a really good idea considering that it's a Smogon oriented game. I'll look into it. :)

Posted
  Quote
You should give Breloom a Mega Evolution.

hnn...I'll see what I can do....

Anyone else have any potential Mega Ideas?

Posted
  LEGOanimal22 said:
And also, could you add one of these?
  Reveal hidden contents

BTW, I like the tracks you have for the game

Between you and me

  Reveal hidden contents
Posted

update the moves to 6 gen values ( defog cant be done unless i am fucking something up on BW2 because it crashes wen i change it )

Posted
  Scorpio said:
update the moves to 6 gen values ( defog cant be done unless i am fucking something up on BW2 because it crashes wen i change it )

-Blizzard, Fire Blast,& Thunder are all 110 bp

-elemental beams are 90

-haven't done knock off's buff yet

-Something has been done to brave bird ( ͡° ͜ʖ ͡°)

-nuzzle has been added

-no fairy type moves as of yet

-New moves alltogther, including one that does type-less damage

anything I'm missing?

Posted
  Scorpio said:
Nice , wonder if there is a way to add pokemon instead of just replacing existing ones like in fire red

It's possible but it takes waaaaay too much work to do.

Posted
  Scorpio said:
if you have the time perhaps one day you can post how to xD

Eh, When I say a waay too much work, I mean you would have to:

-Go into and add the pointers that are needed to identify a pokémon. I have no idea what is specifically required.

-Repoint arm9 so that it doesn't crash immeadiately, which would probably take days.

-arm7 might need the editing job, too.

-Multiple scripts and text need to be edited to include the new pokémon

-Script functions would need to be redefined probably

-You would have to sprite, animate, and give this pokémon a new cry, stats, movesets, etc...

o_e

See what I mean?

This might not be everything that needs to happen and It may not even work.

It best to just edit over what's already there at the time being.

BUT Black and White 2 DO have those Props for PokéStar Studios "Pokéwood" that aren't related to the main game and have all the things required of a pokemon EXCEPT a dex entry.

Catching these props cause the game to crash, as there is no pokédex data to display.

If we could sidestep this somehow, We could introduce at least 20 pokemon into the game without erasing any existing ones.

I'm actually working on this at the moment and will take advantage of this in this project.

  • 4 weeks later...

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...