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[NA] Newest Pokegen Version 3.1.9 BUG: "Error has occured, please turn off the power."


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Posted

After updating Pokegen just recently, I have still been using it.

After I generate the codes, add them to my Action Replay and press the activation button to make the Pokemon appear in the box, I get the blue screen of death, saying: An error has occured, please turn off the power."

Note: I made sure to press the button before I interacted with the PC, which usually prevents that error from happening, and I've been careful to not save while the generated Pokemon are in the box, so the error does not remain.

I have never had this problem before updating, perhaps there is a bug in the code generating? It's not my Action Replay, I have a few other codes for a Victini, Jolteon, etc, generated by an older version. (Used for giving great deals on GTS.)

My game is a legit copy of Pokemon Black Version, and I know I'm risking alot of things here. But my game, as far as I know, is unbugged. I take great care to not save with bugged Pokemon in my PC. Each code I use makes the blue screen appear, should I just go back to the previous version, which worked? :bidoof: <-- Nice emoticon btw!

Posted
  evandixon said:
Please post the codes so we can have a look. If they are long, use [noparse]
  Reveal hidden contents

[/noparse]

I deleted most of the bad codes to save room, but I just generated one Dusknoir code a few minutes ago, and it still gave me the error.

Code is:

  Reveal hidden contents

I downloaded version 3.0.? recently, so I guess I'll be using that for generating.

Posted (edited)

the code works perfectly in white 2. absolutely perfectly. in fact, if you use the "extract pokemon from code" feature in pokegen, you'll see it makes a perfect copy of the pkm. there's really nothing wrong with the code. and since it's made to work on either game, there should be no problem. it's a simple data write code, nothing complex that might break on a real AR. try turning off all other codes, just in case.

e: codr just pointed out to me that you're saying "pokemon black version". this code is for b2w2. redo it with the game set properly.

Edited by Bond697
Posted

Aww geez, thanks a bunch, didn't even know it sets the target game to B/W2 on startup, I'm used to its startup target for B/W. Thanks, I didn't even see it. I'll try it out.

Also, quick question, is there a way to make a tradeable lv. 9 and under Reshiram/Zekrom? I've been experimenting ways, but it hasn't worked for me. Have to get back at those GTS buffoons.

Posted

I'm also getting this problem when attempting to generate a Pokemon code for use on Pokemon White (not White 2). This is the generated code I've been given.

  Reveal hidden contents

Game language - English

Box/slot used - B1 S1

Activation button(s) used - L+R

Which target game was selected - White

  • 2 weeks later...
Posted

I am also having this same problem with my Black version. I have set up all the parameters correctly, making sure to generate the code for Black and not Black 2. I know for sure that my cartridge is working properly because I had input a different AR code to receive a different poké I had found online, and that worked perfectly. I believe it is the AR code generator on Pokégen.

Here is the Code I have been trying to enter (I want my Butterfree):

94000130 FFFB0000

B2000024 00000000

E0000D20 00000088

EA050ADC 69CC0000

B585C07E 8858489C

06675970 0E2D3E53

A971B05C 5254F7CE

0B4E29CF A5EB7E62

C6934A1B 3AA6C71A

E33D1262 BD5F5EAB

74B45C63 558B99FA

64CAF13E EC4A63B8

4E5860E1 E7570B34

29567633 5980D0C4

BC728C6A D7BD947F

42557AF9 3A6F55E2

6668AF2A 02E13E40

12A04681 C89AA32F

8BDAD1E1 E4093128

5CD903FC EDEA5A94

D2000000 00000000

Game language - English

Box/slot used - B1 S1

Activation button(s) used - Select

Which target game was selected - Black

Posted (edited)

I'm checking these now. I'll edit the post with my findings.

Edit:

  Kenpari said:
I'm also getting this problem when attempting to generate a Pokemon code for use on Pokemon White (not White 2). This is the generated code I've been given.
  Reveal hidden contents

There's no way this came from PokeGen, unless there's some bug that isn't immediately obvious. That address is so wrong. (Edit way after the post: I'm not sure what I was thinking when I posted this, or if I just wasn't clear, but this code can in fact come from PokeGen, but NOT with the target game set to Black/White.)

Edit 2:

  Chewy22 said:
I have set up all the parameters correctly, making sure to generate the code for Black and not Black 2.

No, you didn't. You may be selecting the correct code game, but not target game.

Edited by Codr
Posted
  Codr said:

Edit 2:

No, you didn't. You may be selecting the correct code game, but not target game.

Touché, you found my error. Thank you.

  • 4 months later...
Posted (edited)
  alanm1991 said:
i had the same problem but I stupidly saved, i cant acces my team, is it gone? what can I do???

EDIT: Problem solved! Refer to my guide for details if you've encountered the same problem.

Edited by phoenragon
  • Like 1
  • 3 years later...
Posted

hi, im having the same problem.

here is the pokemon generating code that had the error,

  Reveal hidden contents
Posted
  Zambie_Man said:
hi, im having the same problem.

here is the pokemon generating code that had the error,

  Reveal hidden contents

Have you tried pheonragon's solution (linked to in the post above yours)?

Posted
  evandixon said:
Have you tried pheonragon's solution (linked to in the post above yours)?
\

Dont worry i fixed it,

it turned out that i set the target game to Black/White 2 and not Black/White (figured that out myself)

  • 7 years later...
Posted

Made an account just to post this: this thread helped me out! I was early enough in the game where it wouldn't matter if I had to restart without a backup, but this saved me time hah.

I wouldn't have thought that messing with WonderCards would impact my pokemon boxes but it did. So my game would crash when moving a pokemon from my party to the box. 

I'm not sure where the corruption was, but I went ahead and just cleared most of the boxes. I did 6 and 7 first since people mention it in this thread. 

I was using PKSM, not Pokegen so I wasn't sure if this info would apply to me (I had no error code) but it helped! 

Thanks.

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