Delta Blast Burn Posted February 18, 2011 Share Posted February 18, 2011 (edited) Every time I try to load the save I get The "Invalid Save File" Error. Is it possible that the save file is set up differently. although pokesav has no problem I've used both 2.312 and 3.0b16 I was just letting you know, because Pokegen is advertised in the opening credits but it is unable to access the file. I'm attaching my .sav, incase it's fixable Showdown In Heart Gold.SAV Edited February 18, 2011 by Delta Blast Burn tried beta Link to comment Share on other sites More sharing options...
Codr Posted February 18, 2011 Share Posted February 18, 2011 For whatever reason, that save file has the checksum set on the first half when no data is actually present there. As far as I know, the games don't do this themselves, even with the kinds of modifications they made to the ROM. Regardless, I've made some modifications to alleviate this for the next release, as it will still allow proper detection of which block is valid. Link to comment Share on other sites More sharing options...
Delta Blast Burn Posted February 18, 2011 Author Share Posted February 18, 2011 Thank you. Link to comment Share on other sites More sharing options...
Codr Posted February 18, 2011 Share Posted February 18, 2011 Can you tell me if you did any editing of this file with other programs prior to trying it in PokeGen? Also, was this save file generated by the ROM from the beginning with no editing before trying it in PokeGen? Link to comment Share on other sites More sharing options...
Guested Posted February 18, 2011 Share Posted February 18, 2011 I would like to know what device you are playing it on. Link to comment Share on other sites More sharing options...
Delta Blast Burn Posted February 18, 2011 Author Share Posted February 18, 2011 (edited) Generated by ROM On CycloDS Evo Saved literally only ONCE Edited February 18, 2011 by Delta Blast Burn Guested Posted Link to comment Share on other sites More sharing options...
Codr Posted February 18, 2011 Share Posted February 18, 2011 I just tested with Desmume with the latest Showdown patch. The checksum is not set like in your save file. This suggests the hardware you're using does it. Anyway, the next release is going to be delayed until I complete code generation for the Pokedex. It's not complex, it's just not something I've had the interest/time to complete. Link to comment Share on other sites More sharing options...
Delta Blast Burn Posted February 18, 2011 Author Share Posted February 18, 2011 No prob, I fixed it by saving another two times. Link to comment Share on other sites More sharing options...
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