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Posted (edited)

Every time I try to load the save I get The "Invalid Save File" Error.

Is it possible that the save file is set up differently.

although pokesav has no problem

I've used both 2.312 and 3.0b16

I was just letting you know, because Pokegen is advertised in the opening credits but it is unable to access the file.

I'm attaching my .sav, incase it's fixable

Showdown In Heart Gold.SAV

Showdown In Heart Gold.SAV

Edited by Delta Blast Burn
tried beta
Posted

For whatever reason, that save file has the checksum set on the first half when no data is actually present there. As far as I know, the games don't do this themselves, even with the kinds of modifications they made to the ROM. Regardless, I've made some modifications to alleviate this for the next release, as it will still allow proper detection of which block is valid.

Posted

Can you tell me if you did any editing of this file with other programs prior to trying it in PokeGen? Also, was this save file generated by the ROM from the beginning with no editing before trying it in PokeGen?

Posted

I just tested with Desmume with the latest Showdown patch. The checksum is not set like in your save file. This suggests the hardware you're using does it.

Anyway, the next release is going to be delayed until I complete code generation for the Pokedex. It's not complex, it's just not something I've had the interest/time to complete.

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