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Thread: Generation 4 hatch trash bytes research - help wanted for foreign games

  1. #1

    Generation 4 hatch trash bytes research - help wanted for foreign games

    All generation 4 eggs hatch with trash bytes - even if you nickname the hatchling.
    However, there's a catch - like pal park trash bytes, they are different across languages and versions.

    The goal of this thread is to find the string of trash bytes for all versions and languages of generation 4 games. For instance, english games use the following:

    D/P: \0237\4008\C019\50C8\020D\3B28
    Pt: \0238\4008\C019\B318\020C\3730
    HGSS: \0000\1960\0211\0002\0000\4008

    French
    D/P: \0000\0237\4008\C019\5124\020D\3B28
    Pt: \4558\0238\4008\C019\B3BC\020C\3730
    HGSS: \0000\0000\1980\0211\0002\0000\4008

    German
    D/P: \0000\0237\4008\C019\5124\020D\3B28
    Pt: \4558\0238\4008\C019\B3BC\020C\3730
    HGSS: \0000\0000\1940\0211\0002\0000\4008

    Italian
    D/P: \0000\0237\4008\C019\5124\020D\3B28
    Pt: \4558\0238\4008\C019\B3BC\020C\3730
    HGSS: \0000\1960\0211\0002\0000\4008

    Spanish
    D/P: \0000\0237\4008\C019\5124\020D\3B28
    Pt: \4558\0238\4008\C019\B3BC\020C\3730
    HGSS: \0000\0000\19A0\0211\0002\0000\4008

    Japanese
    D/P: Last 8 bytes not consistent (FF otherwise)
    Pt: Last bytes not consistent (FF otherwise)
    HGSS: \FFFF\FFFF\FFFF\FFFF\FFFF\FFFF\FFFF\0000\????

    Korean
    D/P: \0000\0000\C0D4*\0237\4008\C019\0E1C\020D\3730
    Pt: \0000\0000\54F4\0238\4008\C019\BDE8\020C\3730
    HGSS: \DE60\021D\0000\0000\2360\0211\0002\0000\4008

    Note that for english only the last 6 bytes matter because all hatched pokémon have at least 4 characters in their name. For german and french, it's 7 and 8 for japanese.

    What I am looking for is .pkm files of french, german, italian, spanish, japanese pokémon with the shortest possible name length (e.g. Claffa in japanese and german, ekans in french, otherwise seel/abra/natu/onix/jynx) hatched on a generation 4 game (and preferably not transfered to gen 5 as it removes the last 2 bytes). If the pokémon was nicknamed when it hatched it doesn't really matter as long as the nickname is at most as long as the original name. You can also check the trash bytes yourself in Pokegen.

    Furthermore, gen 4 trash bytes are not considered to be important from a legality standpoint because they are unfortunately removed by the name rater. However, it seems even the name rater can leave some trash bytes of its own for short names. Hence, I am also interested in foreign pokémon that were given a 1 letter nickname by the name rater, in all versions and languages of gen 4 games as before.

    I thank in advance anyone willing to help.
    Last edited by xfr; Jul 27th, 2011 at 01:11 AM. Reason: Updated korean D/P
    Pokécheck - A GTS to let you deposit and receive pokemon, view their stats, import and export to .pkm and more - gen 4 and 5 supported
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  2. #2
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    Re: Generation 4 hatch trash bytes research - help wanted for foreign games

    http://dl.dropbox.com/u/10506630/PKM/Cleffa.pkm A Japanese Cleffa from my Japanese Diamond version.. I hope that helps.

    Oh and here's the same Pokémon, except it has a 1 letter nick name this time.. http://dl.dropbox.com/u/10506630/PKM/z.pkm

  3. #3

    Re: Generation 4 hatch trash bytes research - help wanted for foreign games

    Thank you cuber, this is quite helpful. I'm having problems with D/P japanese trash bytes as they don't seem to be consistent.
    If you could send a different hatched pokémon (unnicknamed) that would be much apreaciated.
    Pokécheck - A GTS to let you deposit and receive pokemon, view their stats, import and export to .pkm and more - gen 4 and 5 supported
    Pokémon Black/White animated sprites, now with back sprites, alternate/female forms and all shiny versions thereof.

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    Re: Generation 4 hatch trash bytes research - help wanted for foreign games

    Okay, here's 3 more.. I've got the pkm files by extracting the save and using Pokésav this time, last time I put them onto Pokécheck and downloaded the pkm file off it.. I'm not sure if that could have caused the inconsistentcy.

    http://dl.dropbox.com/u/10506630/PKM/Gastly.pkm

    http://dl.dropbox.com/u/10506630/PKM/wooper.pkm

    and finally.. a new Cleffa http://dl.dropbox.com/u/10506630/PKM/Cleffa2.pkm

  5. #5

    Re: Generation 4 hatch trash bytes research - help wanted for foreign games

    Thanks a lot, this unfortunately confirms my fears. If I can abuse your help one last time, can you send two more with 4 and 5 character long names? You can use pokécheck or pokesav, both work fine.
    Pokécheck - A GTS to let you deposit and receive pokemon, view their stats, import and export to .pkm and more - gen 4 and 5 supported
    Pokémon Black/White animated sprites, now with back sprites, alternate/female forms and all shiny versions thereof.

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    Re: Generation 4 hatch trash bytes research - help wanted for foreign games


  7. #7

    Re: Generation 4 hatch trash bytes research - help wanted for foreign games

    Thanks to helpful users (in this thread, snorlax452, on pokecheck) only spanish D/P and Italian DPHGSS remain, as well as all korean versions
    As for japanese DPPt it's possible to check the trash bytes depending on the length of the name (it's all FF for length=4,5 but the last bytes are seemingly random for length 2,3 - they are \0102\0000 for length 2)
    Pokécheck - A GTS to let you deposit and receive pokemon, view their stats, import and export to .pkm and more - gen 4 and 5 supported
    Pokémon Black/White animated sprites, now with back sprites, alternate/female forms and all shiny versions thereof.

  8. #8

    Re: Generation 4 hatch trash bytes research - help wanted for foreign games

    Quote Originally Posted by xfr View Post
    they are \0102\0000 for length 2)
    What if someone had a nickname to be length 1?

    Or am I just retarded and don't know how the trashbytes adds on?

  9. #9

    Re: Generation 4 hatch trash bytes research - help wanted for foreign games

    It works like this:
    - Start from the hatch trash byte string for your given version and language
    - Overwrite with default pokémon name
    - Overwrite with nickname

    For Japanese DPPt, the trash byte string is different for length 2, 3, and 4+, but it only depends on the length of the default name, not the nickname which is applied as usual
    Pokécheck - A GTS to let you deposit and receive pokemon, view their stats, import and export to .pkm and more - gen 4 and 5 supported
    Pokémon Black/White animated sprites, now with back sprites, alternate/female forms and all shiny versions thereof.

  10. #10

    Re: Generation 4 hatch trash bytes research - help wanted for foreign games

    In korean, the default name of cleffa use only one byte(삐; \0849).
    In my heartgold, hatched cleffa pkm name was \0849\FFFF\DE60\021D\0000\0000\2360\0211\0002\0000 \4008
    Therefore, I think, trash bytes are \DE60\021D\0000\0000\2360\0211\0002\0000\4008
    Last edited by M31; Jul 20th, 2011 at 01:19 PM. Reason: cleffa spelling miss

  11. #11

    Re: Generation 4 hatch trash bytes research - help wanted for foreign games

    Thanks, I fixed the first two bytes.

    snorlax452 sent me a pokémon hatched on Korean Platinium, only D/P remains and we'll be done.
    Pokécheck - A GTS to let you deposit and receive pokemon, view their stats, import and export to .pkm and more - gen 4 and 5 supported
    Pokémon Black/White animated sprites, now with back sprites, alternate/female forms and all shiny versions thereof.

  12. #12
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    Re: Generation 4 hatch trash bytes research - help wanted for foreign games

    The Trahs bytes for HG/SS are not the same,

    sorry for my English

    thanks

    Espańol
    HG: \ 0000 \ 0000 \ 1980 \ 0211 \ 0002 \ 0000 \ 4008
    SS: \ 0000 \ 0000 \ 19A0 \ 0211 \ 0002 \ 0000 \ 4008

    http http://www.mediafire.com/?ka7j7ubj4bavgdu

    Los Trahs bytes para HG/SS no son los mismos,

    Perdón por mi ingles

    Gracias

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