OmegaDonut
Feb 2nd, 2010, 08:09 PM
In RSE, Mirage Island appears if some part of the PID (no one seems sure which part) of a party Pokemon matches the daily Mirage Island number.
If the day rolls over to the next day while the game is off, the Mirage Island will not be set until the game is started. So it should be possible to RNG for a specific Mirage Island number.
Then one can also RNG-abuse for a Pokemon with a compatible PID. Only we don't know how the Mirage Island number is set, and I don't know what the RAM location for it is.
There's an AR code that apparently sets the Mirage Island number to that of a certain hacked Feebas (PID of C7B8C7BA, Trainer ID and SID of 0). I don't know how to make sense of it, but I'm posting it in case it helps anyone identify where to look:
4E629017 EAD5914E
If the day rolls over to the next day while the game is off, the Mirage Island will not be set until the game is started. So it should be possible to RNG for a specific Mirage Island number.
Then one can also RNG-abuse for a Pokemon with a compatible PID. Only we don't know how the Mirage Island number is set, and I don't know what the RAM location for it is.
There's an AR code that apparently sets the Mirage Island number to that of a certain hacked Feebas (PID of C7B8C7BA, Trainer ID and SID of 0). I don't know how to make sense of it, but I'm posting it in case it helps anyone identify where to look:
4E629017 EAD5914E