If anyone here has heard of JGecko codes, can anyone help me port this code from the AR DS to JGecko for Wii U? If it helps, the offset for the NTSC-U version of the game is 16000000... I think. Here's how that looks like...
Easy Recruit code (Turn off)
94000130 FFEB0000
9230DD8E 000003A0
1230DD92 000008BD
02051294 E7900001
D2000000 00000000
Convereted to JGecko
09010000 04000130 // act. address
00000014 00000000 // button value
03010000 0230DD8E // if equal to 3A0
000003A0 00000000
00010000 0230DD92 // 16 bit write
000008BD 00000000
00020000 02051294 // 32 bit write
E7900001 00000000
D0000000 DEADCAFE // Terminator
Easy Recruit Code (Turn on)
94000130 FFDB0000
9230DD8E 000003A0
1230DD92 0000E8BD
D0000000 00000000
02000090 000004AD
E2000080 00000010
E59FC008 E780C001
E7900001 EA014481
52000090 000004AD
02051294 EAFEBB79
D2000000 00000000
Converted into JGecko:
???