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Found 2 results

  1. So a spanish guy named Trifindo released a tool yesterday, which you can use to map for Pokemon DS games. Updates: ----------------------------------------------------------------------------------- Updates v 1.3: Updates v 1.4: This version has a new option for importing tiles. Now tiles from sketchup should work fine Just make sure that the model has only quads and trianlges, or triangulate it when exporting Updates v 1.5: -Bug fixes with the collision editor Updates v 1.6: - Bug fixes - Possibility to view background image while drawing map. - New folder (Example OBJs) that provides some OBJ tiles that were used for building in default tileset Updates v 1.7: - IMD Exporter now supports Quad Strips for using less polygons (Triangle Strips are not aviable yet) -IMD Exporter normals are reduced by grouping polygons with same normals -BDHC Editor now supports all types of plates and custom angles -Added Undo/Redo button for map editor -Added option for clearing full layers -Bugfix for some Platinum materials on default tileset -Other technical bugfixes v 1.7.1: -Fixed two bugs with exporting IMD Properly ---------------------------------------------------------------- Download section Download Pokemon DS Map Studio v 1.7.1 Download Pokemon DS Map Studio v1.7 Download Pokemon DS Map Studio v1.6 Download Pokemon DS Map Studio v1.5 Download Pokemon DS Map Studio v1.4 Download: Pokemon DS Map Studio v1.3 ------------------------------------------------------------------- G3DCVTR (You need this to convert Imd-->Nsbmd) These games are supported in the version 1.3: Games fully supported: - Pokemon Diamond and Pearl (YES) - Pokemon Platinum (YES) - Pokemon Heart Gold and Soul Silver (YES) - Pokemon Black and White (PARTIALLY) - Pokemon Black and White 2 (NOT TESTED) Features: Create Pokemon DS maps [*.nsbmd] Edit map collisions [*.per] Edit map terrain files [*.bdhc] Edit textures (experimental) [*.nsbtx] Import 3D tiles as OBJ format Edit 3D tiles and IMD materials Export maps as OBJ, IMD and NSBMD View maps in 3D and 2D How to use? For running Pokemon DS Map Studio on Windows, Java must be installed in the computer. Pokemon DS Map Studio can be executed by double clicking the "PokemonDsMapStudio.jar" file. If this does not work, use the "PokemonDsMapStudio.bat". If these methods do not work, it may be because your graphics card is not compatible with OpenGL 4. For exporting .nsbmd files, "g3dcvtr.exe" and "xerces-c_2_5_0.dll" must be placed int the "converter" folder. These files can be downloaded easily. Keybinds: Screenshots: ---------------------------------------- Tutorials: How to import custom tiles to PDSMS ----------------------------------------------------- I will keep this post updated if newer versions of the Tool will be released. Also you can check Trifindos YouTube-Channel for more informations Trifindo YT
  2. Note: Please read the full topic, to understand how all this stuff works. Thanks! NDSMM -by Mikelan98 So before the NDSMM (Nintendo Ds Map maker) was released, it was pretty hard to create a map for Pokemon DPPT. You needed illegal nitro plugins and some 3d software. Now, with this Map Maker, you only need: MatLab (for the mapping programs) NDSMM Excel SDSME G3DCVTR Download Links, at the end of this Guide. Quick guide: To use the Map Maker you need to get MatLab first. When you open the map in excel you will get an error, it will say something, like: "The macros are deactivated", to fix that simply click on Options and activate all macros Now when you want to insert new objects, you need to click on the "Insert new Object to Map" Button and choose a tile, from the "pokemonplatinumtileset" folder. To avoid glitches on the map, don't put the tallgrass or flowers or path etc over the grass. If you do so, it will glitch out. Place it like that, and not over the grass. Use the "Snap to Grid" button, it helps alot for better mapping. When you finished your map, click on the generate txt list button, and copy the text into the (/Map maker/temp.txt) file Now click on Imd Builder and build your imd file. (needs 5-20 seconds) After you did that, move your imd file to the G3DCVTR Folder and open (imd_and_ita_converter.exe) select your imd file, check (nsbmd) and click on "go" Open SDSME and Load your DPPT Rom, go to Map Editor, and click on import 3d model After that, your map will be white. Choose tileset 6 to view the textures. Now you can save the rom and enjoy your map! Ty for reading this. Here is a map I created recently: Link to the Tools: MatLab G3DCVTR NDSMM by Mikelan98 SDSME
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